Left 4 Dead 2 – Update from 2021-02-19

An update has been released for Left 4 Dead 2.

  • Quick Match option for all modes allows players to prefer “Official Servers Only” or “Any Servers”
  • Added localized UI and subtitles for Vietnamese
  • Increased string commands per second limit to fix some false disconnects
  • Prevent manually initiating some talker responses that trigger longer conversations
  • Fixed color correction for some maps where it was missing or incorrect
  • Fixed melee animation while carrying a fireworks crate
  • Fixed M60 not using the correct walk calm animation
  • MP5 changed to the slightly better rifle reload animation
  • SG552 changed to use assault rifle animations and military sniper zoom animations
  • Fixed incorrect sound cue for player infected when a survivor dies
  • Changed some mob onslaughts to classic panic events in the L4D mutation
  • Boomer bile slows tanks in Tank Run mutation
  • Several Rocket Dude mutation fixes and performance improvements
  • New survivor alert response rules for intense combat situations
  • Scripting:
    • Fire the “KilledZombie” response concept when killing a Witch.
    • New “EntityOutputs” class containing functions to manipulate entity output connections.
    • GetNumElements, GetOutputTable, HasOutput, HasAction, AddOutput, RemoveOutput
    • Expanded response rules testbed.

 

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