Iron Harvest is a brand new RTS set in alternate historical past WW1 with diesel-powered mechs

What if WW1 had towering mechs and mighty warfare machines?


Iron Harvest is the brand new recreation from King Art, the German studio behind The Book of Unwritten Tales collection and the upcoming The Dwarves. Iron Harvest is a real-time technique set on the earth of 1920+, the artwork venture by Polish artist Jakub Różalski.

1920+ is a diesel punk tackle WW1, by which the world was extra technologically superior, as evident by means of mechs and different big machines. After the warfare, these machines have been re-purposed to suit civilian wants.

“After World War I farmers found a plethora of unexploded ordnance, barbed wire, weapons, shrapnel and bullets while ploughing their fields. They called it the Iron Harvest,” reads the sport’s description.

There three important factions preventing for affect. The influential and developed Saxony Empire, the Polania Republic – an enormous agricultural empire that sits between Saxony and Rusviet Rusviet. Rusviet Rusviet has unmatched industrial and inhabitants potential, however the lengthy warfare has taken its toll on it.

There aren’t that many particulars about what kind of RTS angle the sport will take, however this remark from venture lead Jan Theysen makes it sound like a mixture of Company of Heroes and Men of War. Both video games emphasised using hero-style models alongside regular models, and are fairly distinctive of their method to RTS.

“We love games like Company of Heroes or Men at War and want to bring a similar gameplay experience to this fantastic world Jakub created. You lead hero characters, mechs, and soldiers into epic battles in open sandbox maps. Cover mechanics and dynamic destruction play a major role in combat,” mentioned Theysen.

There’s no trailer as of but, however Rozalski’s artwork under – and the screenshot gallery above – is greater than sufficient to provide you an thought of the type of ambiance the studio’s going for.

Iron Harvest is in improvement for PC, PS4, and Xbox One. It’s due for launch someday in 2018.