Let me examine my compare-o-chart. Ah sure, I can see that upcoming sci-fi puzzler Tartarus [official site] seems to be like: half Alien, half Hackers and half… Under Siege!?
You play because the prepare dinner of a spaceship on which all of the retro-futuristic gadgets are breaking down, and it’s important to repair them through the use of the “antiquated” command-driven computer systems. There’s no monster or otherworldly nightmare to struggle or keep away from – the ship’s safety protocol has merely glitched, locking everybody of their rooms, leading to a dangerous decaying orbit into Neptune. As a chef, you’ve no concept about engineering, electronics or computing. Good luck.
I am going weak on the knees and varied different joints after I see spaceship corridors, which can be symptomatic of a better downside BUT it additionally means I just like the look of Tartarus, even when nothing threatening seems within the trailer above, other than foreboding music. But I even have a love of programming and hacking games, which makes this doubly worthy of a “hmmmmmm!” from me. Here’s what builders Abyss Gameworks must say about that:
“Players will have to use realistic computer commands to break into the ship’s systems, and puzzles will harken back to classic puzzle games that often required a pen and paper to solve… TARTARUS uses a realistic coding system that will need to be employed to hack the ship. Programming knowledge is not required. Every gamer can hack the ship with a little logic.”
That matches with the theme of being a prepare dinner who has no clue about something which isn’t an onion. The official launch date has been introduced as November 21, which is why I’m telling you about it now. It’s NEWS.