Bayonetta just had a surprise launch on PC, operating at 60fps, as much as 4K resolutions, and with full-on keyboard and mouse assist. This may simply be the beginning of one thing, as Platinum Games say they might like to maintain porting their outdated video games to PC, as long as the publishers are up for it.
Maybe we’ll get that rumoured Vanquish PC port in any case.
“The PC market is large and may undoubtedly not be ignored. We are completely conscious of that, and we’ve at all times felt this manner,” a spokesperson for Platinum advised PC Gamer. “We’ve at all times had a optimistic stance in the direction of porting our titles to PC, however the choices as to which platforms we launch our video games on, and which platforms are the principle focus for the video games we make are largely made by the publishers, so this isn’t one thing we are able to determine on our personal.
“However, most third-party publishers these days realise the PC shouldn’t be ignored, so I consider we must always be capable to develop into extra actively concerned within the PC market from right here on out.”
Players have been hankering for Bayonetta on PC for some time now, and Platinum produce other video games of their backlog that non-console house owners have missed out on, the aforementioned Vanquish being among the many most requested.
Apparently Bayonetta’s Wii U port helped Platinum Games get higher on the porting course of, and their present proprietary engine is constructed with PC ports in thoughts. In different phrases, it’ll be even simpler in future.
“We nonetheless really feel strongly about placing extra consideration into the PC market. If our present efforts show profitable, this can solely make PC improvement extra engaging,” say Platinum. “If it were up to us, we’d port all of our games to PC, but it all depends on the publishers.”
Perhaps this can take out the sting of Scalebound’s cancellation.
Thanks, PCGamer.
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