God of War Ragnarök: The Last of Us 2 (Naughty Dog) Sound Designer hired at Santa Monica Studios

God of War Ragnarök: The Last of Us 2 (Naughty Dog) Sound Designer hired at Santa Monica Studios

Recently, God of War Ragnarok has been in the spotlight for two things. The first is that the game could possibly land on PS4 for a result for the cross-gen hit. It is David Jaffe, the creator of the first episode who affirmed it loud and clear during a livestream dedicated to the game GOD OF WAR. The other time the title developed by Santa Monica Studios got noticed was this morning when Sony revealed the release dates of its next games for 2021, during a speech at CES. 2021. The game was clearly missing, while the first teasing announced a release for the course of the year 2021. It was obviously too good to be true. But if we talk about God of War Ragnarok again today, it is for good news this time, since we have just learned that one of the sound designers of the game The Last of Us Part 2 was hired by Sony Monica Studios to help develop the game.

The announcement was made by the person in question, saboir Beau Anthony Jimenez, who cracked a tweet to express all the joy of joining the production of a game of the magnitude of God of War Ragnarok. While digging a little in his CV, we learn that the man has collaborated on many big projects such as Ori and the Blind Forest, Destiny: The Taken King, Destiny: Rise of Iron, Uncharted: The Lost Legacy and the recent The Last of Us Part 2. When we remembers that The Last of Us 2 walked away with the statuette for best audio design at the last Game Awards, we can only be happy to know that the development team of God of War Ragnarok will be reinforced by talented people.


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