First, a confession: I grew up enjoying journey video games. Sierra, parser-based adventures, even. Later, point-and-click adventures. I used to be constantly horrible at them, proper as much as and thru the ‘golden age’ of Lucasarts’ much less sadistic designs. Those video games hated me, and I typically hated them in sort.
I liked Primordia, although (moreso than Nathan Grayson did, it appears), Wormwood’s brief, candy and completely paced puzzle journey. The story and characters fascinated, and the puzzles glad with out being obscure or irritating, and the artwork was darkish and moody whereas nonetheless being readable, bypassing the worst of pixel searching.
As such, I’m fairly excited for Strangeland, their subsequent sport. Lost in growth hell for a while now, it’s nearly prepared for launch. Just a bit bit additional…
Originally deliberate as a fast project-between-projects after spending far an excessive amount of time on Primordia, actuality as soon as once more collided headlong with Wormwood’s three-man growth crew, and the ensuing pile-up led to a years-long, advanced and messy growth cycle that fortunately appears to be close to it’s finish. Rather than have the sport bumble round in obscurity for years, Wormwood opted to save lots of the announcement for close to the tip of growth, and right here we’re.
Strangeland, as you may see from the trailer above, is a pointedly surreal level and click on journey set in a seemingly allegorical dreamscape. You can nonetheless see numerous household resemblance to Primordia, proper right down to its fairly matted, world-weary protagonist. Strange issues are afoot, and a stranger in a wierd land must Use Items with Other Items with a purpose to clear up some puzzles, presumably. It appears a protected guess, not less than.
Strangeland guarantees to be a considerably shorter expertise than Primordia (which admittedly wasn’t the hugest of adventures to start with), however that’s not going to dissuade me from pouncing on this one the second it’s out there. There’s no launch date on this one in the mean time – Wormwood are understanding distribution and publishing, but it surely doesn’t sound far off at this level. You can soak in a bit extra of the sport’s ambiance in the announcement blog-post here, and we’ll be protecting this the second there’s one thing to get our grubby mitts on.