Fortnite Battle Royale has simply obtained an replace that provides the brand new Lucky Landing location in addition to the Hunting Rifle.
Lucky Landing may be discovered on the southern fringe of the island, and the Hunting Rifle is just like the Sniper, in that it holds one bullet within the chamber and is nice at medium to lengthy vary, however doesn’t include a scope.
Version 3.1.Zero kicks off week two of Season 3, and in addition to a brand new gun and site, provides extra tweaks and bug fixes. Today’s replace is 2.7GB in measurement.
Significantly, 25 ground loot spawn places have been faraway from Snobby Shores, Tilted Towers and the commercial plot north east of Flush Factory.
If you’re enjoying Fortnite Save The World the brand new Dragon Fire Shotgun is offered in retailer, and a brand new questline, Brave Beginnings for brand spanking new character Val.
This week has additionally seen the discharge of unique and free Battle Royale skins for Twitch Prime subscribers.
BATTLE ROYALE V3.1.0
- WEAPONS + ITEMS
- Hunting Rifle added!
- Single shot rifle that has no scope and is efficient at medium to lengthy vary.
- Uncommon and Rare rarity.
- Found in Treasure Chests and Floor Loot.
- Adjusted inconsistent drop charges for varied weapon rarities.
- Burst Assault Rifle drop likelihood:
- Common decreased by 20%.
- Uncommon elevated by 60%.
- Rare elevated by 150%.
- Revolver drop likelihood:
- Common decreased by 10%.
- Uncommon elevated by 33%.
- Rare elevated by 75%.
- Tactical Shotgun drop likelihood:
- Uncommon decreased by 10%.
- Rare elevated by 33%.
- Epic elevated by 75%.
- These weapons had unnecessarily low drop charges as they progressed in rarity. This doesn’t change the general probability of discovering these weapon sorts but it surely does improve your probabilities of discovering a better rarity model. – Developer Comment
- Bug Fixes
- Fixed discrepancies between crosshair location and muzzle firing location when taking pictures at shut vary targets.
- Fixed shotgun collision inconsistencies when aiming by openings or round corners.
- GAMEPLAY
- Minor changes to Loot within the following places:
- Snobby Shores (eliminated 13 Floor Loot spawn places and Four chests)
- Industrial Plot north-east of Flush Factory (eliminated 4 Floor Loot spawn places and three chests)
- Tilted Towers (eliminated 8 Floor Loot spawn places and Four chests)
- Bug Fixes
- Fixed points the place weapons wouldn’t equip as a result of they weren’t pre-loaded.
- This resolves the difficulty by which weapons didn’t equip / didn’t perform through the early recreation.
- Efforts have been made to handle a problem the place gamers are abruptly unable to construct in uncommon circumstances.
- Fixed a crash that occurred if gamers kicked the ball out of Greasy Grove or the Soccer Stadium.
- Fixed some edge circumstances the place gamers pushed up towards ramps / ceilings might toss grenades by to the alternative facet.
- Fixed the Boogie Bomb not correctly refreshing its period on a participant who’s hit with multiple.
- Fixed a problem that diminished the space that the sunshine on chests might be seen.
- Fixed the soccer scoreboard awarding factors to the improper facet in Pleasant Park.
- WORLD
- The new ‘Lucky Landing’ focal point has been added to the southern fringe of the island.
- UI
- You now obtain Party Suggestions whereas within the foyer.
- Rich presence now gives the participant’s get together measurement.
- Added new intro/outro animations to the get together invite notification.
- Invite notification now closes upon being clicked.
- Presence textual content that’s too lengthy will now not overlap the Invite/Join buttons.
- Bug Fixes
- Fixed a problem the place you couldn’t emote in foyer if a participant left.
- Fixed a problem the place altering language to Chinese or Korean wouldn’t render textual content correctly.
- Fixed a problem that brought on the ‘60 FPS’ mode to reset again to 30 after relaunching the sport on PS4.
- Fixed a problem the place the Party Finder dialog might double spawn.
- Fixed a problem the place full events would present as solo gamers and seem joinable.
- Fixed a problem the place generally the Invite/Join motion wouldn’t present accurately.
- Fixed a problem the place the get together bar generally wouldn’t present get together members whereas in a stuffed squad.
- ART/ANIMATION
- Re-enabled sprinting mud results on low settings.
- Hip hearth positioning is now maintained if a participant fired lately and switched weapons.
- Bug Fixes
- Fixed participant jittering when sliding towards a floor.
- Fixed a problem inflicting different characters to not animate whereas spectating them after being eradicated.
- Fixed a problem the place weapons have been unholstered early when utilizing Emotes.
- Fixed character physique elements not animating at low framerates.
- Fixed defend visible FX not correctly displaying on the Alpine Ace and Crackshot outfits.
- Updated the flag on the arm of the USA Alpine Ace to face the proper route.
- AUDIO
- Reduced the amount of the Hand Cannon audio to match that of the Revolver.
- Reduced the amount of the Windmills present in Anarchy Acres and Fatal Fields.
- Bug Fixes
- Set the amount of hitting weak factors again to what it was previous to V.3.0.0.
- Fixed a problem the place constructing placement sound would play repeatedly whereas skydiving in the event you had the Pickaxe geared up within the foyer.
- Fixed a problem that brought on the foyer music to restart each time it was attenuated to Zero quantity due to music from emotes.
- Fixed a problem that might trigger the Storm Audio to play from an invalid location within the map.
- The construct mode ‘click’ sound now not performs whereas the participant is downed.
- PERFORMANCE
- Improved general body fee by utilizing much less CPU for characters which might be distant.
- Optimized weapon load occasions and diminished their reminiscence utilization.
SAVE THE WORLD V3.1.0
- GAMEPLAY
- Spring it On! continues, including new questline ‘Brave Beginnings’.
- Many of us have already given up on our new yr’s resolutions, however Val has not. Join the courageous survivor on her mission to hitch within the battle towards the storm as a defender.
- We have added new group missions to all theaters. Currently the mission is ‘Fight the Storm’ with encounters designed for Four gamers.
- These missions enable Four additional Defenders for use.
- Rewards for group missions must be roughly double, aside from Spring It On! Gold (the latter stays unchanged).
- Impulse Grenade has been added.
- Blast enemies into the air and off cliffs!
- Use these to bounce your self or your folks as much as hard-to-reach locations!
- These are short-term power-ups that can be faraway from the backpack on the finish of the mission.
- DragonFire shotgun is now out there within the Weekly Store!
- Shoots a cone of fiery dying, damaging all husks within the space.
- Heavy auto-shotgun, with a slower fee of fireplace and smaller journal measurement.
- Damage of Dragon’s Roar assault rifle elevated by 20%.
- Voting has been added to the BluGlo Difficulty Pylon.
- After inserting sufficient BluGlo for a problem bump, the voting window will seem.
- Teams of two or Three gamers would require 2 ‘Yes’ votes to extend problem. Teams of Four would require no less than 3 ‘Yes’ votes.
- If vote passes, the staff can vote to extend the issue once more instantly.
- If the vote fails, a 45 second anti-spam timeout is put in force earlier than one other vote may be taken. The deposited BluGlo can be returned to the participant who initiated the vote.
- Voting will not be required in missions with just one participant.
- Training Manuals, Trap Designs, and Weapon Designs used to evolve a schematic or particular person are actually refunded when they’re recycled/retired.
- This refund is along with the 1/4/9 at the moment returned whenever you recycle or retire a Rare/Epic/Legendary merchandise.
- Changed ‘Crit Damage versus Afflicted targets’ weapon modifier from 30%/45%/60% to 45%/67.5%/90%.
- Bug Fixes
- Dragon Rocket Launcher now not roll journal measurement perks.
- Rocket/Grenade Launchers will now not roll headshot perks. They are additionally now in a position to roll uncommon sturdiness perks.
- Wooden Wall Spike Traps have had their Reload Speed perks eliminated and changed with legitimate perks.
- Wall and Floor Launcher Traps have had their Damage, Critical Chance and Critical Damage perks eliminated and changed with legitimate perks.
- Fixed a problem that allowed gamers to wreck Lars’ van through the timed encounters.
- Fixed small packing containers of fireworks that drop crimson envelopes from being destroyed by Husky Propane Tank.
- Disable Play Now button for ‘Want to Build a Hoverboard?’ Quest for the reason that Quest is pretty depending on gamers touring to the best zone sort (i.e., City zones).
- We have quickly disabled the Difficulty Pylon in Deliver the Bomb missions to handle points with blocking observe placement.
- Players that play in maps a lot decrease than their present degree may have their get together stats clamped. We will proceed rebalancing stat clamping to ensure events of blended ranges discover the content material appropriately difficult.
- HEROES
- [Rework] ‘I.F.F. Coding’ perk
- Plasma Pulse kills trigger the Constructor’s defend to regenerate at 15% of its regular fee for two seconds. Consecutive ‘Plasma Pulse’ kills refresh the period.
- [Rework] Soldier’s Berserker Subclass
- ‘In a Pinch’ has been eliminated as the extent 12 perk and changed with ‘Up Close and Personal’.
- ‘Kneecapper’ has changed ‘Up Close and Personal’ because the Berserker’s degree 30 perk.
- The Soldier Perk ‘Up Close and Personal’ has been reworked:
- Warcry applies Three stacks of Debilitating Shots to close by enemies.
- Removed kill reset timer in ‘Fragment Generation’ perk and altered tooltips to characterize the change.
- ‘Fragment Generation’ perk kill counter now not resets after 15 seconds.
- ‘Phase Shift’ now continues a few of its momentum when used within the air.
- ‘Goin’ Commando!!!’’s base injury has been elevated from 13 to 25 injury.
- ‘Goin’ Commando!!!’ is now not flagged as a Ranged Weapon and doesn’t profit from ‘Debilitating Shots’.
- ‘Crescent Kick’ can now be used within the air.
- Renamed Raider Nomad to Raider Raptor.
- Bug Fixes
- ‘Dragon Daze’ tactical perk now correctly reveals visible FX when triggered.
- Fixed a problem that allowed survivors to be carried with Constructors ‘Bull Rush’ capability.
- Fixed pitch angle for TEDDY’s arm weapons when aiming at enemies.
- Fixed a problem the place the pickaxe would turn out to be unresponsive if gamers requeued actions mid swing.
- Fixed a problem that brought on the Soldier’s ‘Shockwave’ injury to be delayed.
- The Outlander’s ‘Shock Tower’ now accurately shows its lightning visible FX when attacking.
- UI
- Can cycle by survivor squads with out backing out.
- Can filter all members in a survivor squad from a single motion.
- Added keybinds to pop-up context menus.
- Bug Fixes
- ‘Dragon Daze’ tactical perk now not specifies Ninja.
- Fixed a problem that brought on Recycling node 2 and three within the ability tree to not show Collection Book upgrades below bonuses.
- Fixed subject the place pinning the Cruise Control Quest didn’t present the Ride the Hoverboard goal on the HUD when not accomplished.
- Schematic recycling and evolution is now quickly blocked whereas the merchandise is within the crafting queue.
- AUDIO
- Bug Fixes
- Fixed audio volumes of mission rewards music.
- Removed music occasion from Supply Drop.
- Fixed the difficulty with music abruptly switching and sounding too loud.
- Added a second combine to alternate between the intro being extra victorious and the opposite, which is extra subdued.
- Fixed dialog attenuating sound FX and in addition not being performed by the Voice slider.
- Fixed the loud music transition to mission rewards.
- Fixed the bonus success music occasion in order that the excessive frequencies are much less pronounced.
- Fixed the fight/rating music periodically beginning/stopping.
- Fixed the loot tab restarting the music each time you switched to it.
- Fixed the loot tab music getting caught on.
The put up Fortnite patch notes 3.1.0: new Lucky Landing location and Hunting Rifle added, 25 loot spawns and 11 chests removed appeared first on VG247.
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