Today’s Fortnite’s “extended downtime” has already kicked off to organize for the discharge of patch 3.4.
Epic Games beforehand stated that Fortnite’s patch 3.Four is dropping at present following prolonged upkeep. This is now underway, which ought to provide you with a while to mull over the modifications within the patch.
Epic didn’t say how lengthy this downtime will final, however seeing because it known as it prolonged, it’ll in all probability take longer than normal. 3.Four is a giant replace for Fortnite, so it’s comprehensible.
It not solely provides the guided missile as a brand new weapon, it additionally brings a brand new model of Sniper Shootout, a brand new quest for the sport’s Save the World PvE portion, and way more.
Sniper Shootout v2 now options the not too long ago added hunting rifle, and the crossbow – however the magnum has been eliminated. There can also be no downed state on this mode, so it’s over if you happen to get killed.
To have fun Easter, the grenade launcher has been changed into the egg launcher. This is barely a beauty change, although.
Outside of the brand new content material, the replace makes a number of different noteworthy modifications. It removes the 30fps mode from PS4, and Xbox One. The recreation will run at 60fps by default because of “significant” GPU optimisations.
Rarity colors for shotguns have been adjusted to extra intently signify their effectiveness. Tactical shotguns now are available in widespread, unusual, and uncommon variants. Pump shotguns are unusual, and uncommon. This doesn’t change their harm or drop charges.
Check out all patch notes under.
Fortnite Battle Royale replace 3.4
Weapons and objects
-Guided Missile added
- Take direct management of the missile after it’s fired.
- Once you tackle the missile’s point-of-view, you’re unable to maneuver your character.
- Disconnect from the missile at any time, during which the missile will proceed its trajectory.
- Moves barely slower than an everyday rocket however does the identical harm.
- Epic and Legendary rarity.
- Uses Rocket ammo.
- Found in Treasure Chests + Supply Drops.
-Guided Missile stats
- Damage to Players: Epic – 105; Legendary – 110
- Damage to Environment: 1000
- Lifetime: 18 seconds
- Time Between Shots: 3.13 seconds
- Rocket Speed: 1300 models/second
- Rocket Health: 100
- Adjusted rarity colors on Shotguns to extra intently signify their effectiveness.
- Tactical Shotguns at the moment are Common/Uncommon/Rare (was Uncommon/Rare/Epic).
- Pump Shotguns at the moment are Uncommon/Rare (was Common/Uncommon).
- The Egg Launcher has been added as a seasonal merchandise that replaces the Grenade Launcher (solely a beauty change).
- Increased Launch Pad drop price by 25%.
Gameplay
-Limited Time Mode: Sniper Shootout v2
- Hunting Rifle and Crossbow added.
- Revolver eliminated.
- Downed state is disabled. Downed gamers are instantly eradicated.
- Legendary weapons can solely be present in Supply Drops.
- Epic weapons can solely be present in Treasure Chests.
-Heavy Ammo Drop Quantities in Sniper Shootout v2
- Floor: 6
- Chest: 6
- Ammo Box: 12
- Supply Drop: 18
- Llama: 90
- Rearranged the order during which items fall off of participant constructed buildings as they’re broken.
- Increased the variety of loot spawns on the warmup island.
- Removed 30 FPS mode from Xbox One and PS4.
Performance
- Major netcode optimizations to cut back lag.
- Improved recreation responsiveness by updating all gamers on the server each body. Previously, solely 50 gamers may very well be up to date every body.
- Reduced lag in the beginning of the match by optimizing networking to enhance general server body price.
- Made important enhancements to visible high quality on consoles, together with decision enhancements and texture sharpness enhancements.
- Improved texture filtering sharpness on PS4 and Xbox One.
- Increased texture decision on Xbox One.
- Improved body price when many different gamers are close by.
- Fixed hitching that might happen in recreation when encountering sure beauty objects for the primary time.
UI
- Party Suggestions on your Epic Friends now seem within the foyer on consoles.
- Added a zoom characteristic to the map.
- Mouse Wheel will zoom out and in.
- Gamepad – Right set off zooms in, left set off zooms out.
- Touch – Pinch to zoom, swipe to pan.
- The elimination feed now shows the space for pictures that knock down or get rid of different gamers past 50 meters for all weapons.
Art and animation
- Polished weapon particle results for improved readability:
- Bullet smoke trails are extra detailed for rifles and pistols, making it barely simpler to find out the path of pictures fired throughout your view.
- Sniper rifle projectiles that hit the world have bigger, extra seen influence results.
- Shotgun pellet trails and participant hit results have been adjusted to extra clearly present the unfold of every shot and make it simpler to see how a lot of it hit an enemy.
- Suppressed weapons have a way more refined muzzle flash and now not present bullet smoke trails.
- Pump Shotgun and Hand Cannon hearth animations have been polished, bettering readability and snappiness.
Audio
- Removed the chirp sound from touchdown Supply Drops.
- Added hit notification sounds when the participant you’re spectating lands a defend, physique, or headshot hit.
Bug fixes
- Issues with the Boogie Bomb are mounted and this merchandise is now re-enabled.
- Fixed a difficulty which brought on spike traps to set off when a participant stands on prime of the wall the entice is hooked up to.
- Fixed a difficulty which prevented gamers from getting into ADS mode upon touchdown once they maintain the intention button whereas leaping.
- Fixed a difficulty which brought on the Hunting Rifle to fireplace inaccurately when crouched or at shut vary.
- The Remote Explosives detonator is now appropriately eliminated out of your stock if one other participant destroys your positioned explosives and you haven’t any extra in your stock.
- Fixed a bug the place gamers might stay in dash whereas utilizing the Remote Explosive detonator however not play the detonator animation.
- Fixed opened treasure chests typically showing as unopened when seen from very far distances.
- Fixed a difficulty which brought on revived gamers to develop into caught in an invalid state if a constructing piece was positioned between the 2 gamers in the course of the revive.
- Bullseyes will now not seem after the problem has been accomplished.
- Fixed a difficulty that brought on different participant’s headgear to look to drift above their heads.
- Fixed a uncommon challenge that brought on gamers to lose their capacity to regulate their character after leaping from the bus.
- Fixed a difficulty that brought on bushes and different setting objects to pop out and in of view at medium vary.
- Fixed a difficulty which brought on downed squad mates to look eradicated on the UI.
- Fixed a difficulty that prevented marker placement on the map if the map was opened whereas transitioning from the warmup island to the Battle Bus.
- Fixed a difficulty that prevented gamers from inserting minimap markers near the sting of the island.
- Game Mode selector will now not reset to ‘Squads’ when a brand new celebration member joins whereas one other mode was chosen.
- Fixed a difficulty which brought on the ping worth to be inaccurate when ‘Show Net Stats’ was enabled.
- When utilizing the inverted controls possibility, the mouse cursor will now not be inverted whereas the map is open.
- Fixed the glow impact on some chests that have been glowing white.
- Fixed a difficulty which brought on the crossbow reload animation to play in conditions the place it wasn’t really reloading.
- The tire pile bounce sound will now play whereas spectating gamers.
- Crossbow bolts now not play valentine sound results when hitting gamers.
- Search sound results now persists for the total period when looking Loot Llamas.
- Fixed a difficulty that made participant touchdown sounds tough to listen to if footstep audio was additionally taking part in.
Fortnite cell
- Added ‘Unsupported Device’ message at startup for sure units. That message is:
- “We’re sorry. Fortnite requires a device with 2GB of memory to run. Fortnite works with: iPhone SE, 6S, 6S Plus, 7, 7 Plus, 8, 8 Plus, X; iPad Mini 4, Air 2, 2017, Pro.”
- Added new recreation knowledge obtain system, which can enable us to make a lot smaller updates sooner or later.
- When you begin up this new model of Fortnite, it is going to begin downloading all the sport knowledge, which would be the full measurement (round 1.8GB).
- Antialiasing (4x MSAA) is now enabled on all supported units.
- Whispers and Party Text Chat at the moment are enabled on cell.
- Added a fast tutorial for ‘Tap to Swing’ which seems upon first startup.
- Added a message informing gamers that jailbroken units will not be supported.
- Auto-opening of doorways is now based mostly on enter as an alternative of your participant’s present velocity.
Bug fixes
- Continuously attacking with the Harvesting Tool is now extra constant when double tapping and holding the correct aspect of display.
- The left hearth button is now extra dependable and responsive.
- Opening treasure chests now feels extra responsive.
- Fixed varied inconsistencies with faucet to shoot, making it extra correct.
- Fixed the minimap blocking motion and look enter.
- Fixed a difficulty which brought on misfiring when single tapping the display and interacting with the HUD.
- Fixed some points inflicting Tap, Tap + Hold actions to not register.
- Fixed longer than anticipated loading occasions on iPhone X.
- Fixed a crash that might happen when tapping the Epic Friends checklist quickly.
- Fixed Impulse Grenade results not being seen sufficient on Low settings.
- Turbo Building and Automatic Material Swapping settings now save appropriately.
- Weapon and consumables dropped can now not be auto-picked up by the dropping participant.
Fortnite Save the World replace 3.4
Gameplay
- Combat Pro is now an accessible management scheme possibility (extra particulars right here).
- Sprinting now not prices Energy.
- Dying & resurrection now not reduces the sturdiness of your geared up weapons.
- Container search velocity has been elevated.
- Players now not take fall harm on the Hoverboard when touchdown on a Speed Boost Pad.
- Crafting Ingredients stack restrict elevated from 99 to 200.
- Existing objects is not going to routinely restack.
- You can condense stacks by dropping and selecting up objects or transferring between backpack and storage.
- Increased Trap stack restrict from 20 to 200.
Missions and techniques
- New Spring it On! Questline – ‘The Three Husketeers’
- The grand finale of Spring it On! is right here, bringing enormous explosions, epic Mini-Boss fights, and the Miss Bunny Penny legendary Constructor questline reward!
- Special Spring-themed Trojan Bunny mission.
- Fight three Storm Mini-Bosses in a single combat – discover one of the best technique to defeat the evil trio!
- The first Upgrade Llama buy is now free. All gamers who’ve already accomplished the Loot Llamas tutorial may even obtain a free Upgrade Llama.
- This change was made to deal with the problem the place some gamers have been unable to progress by means of the Loot Llamas tutorial in the event that they spent V-Bucks to make a Battle Royale buy earlier than finishing the tutorial.
- Upgrade Llamas and different actions can now present gamers with ‘Deep Choices’.
- NOTE: This solely applies to regular Llamas, not occasion Llamas.
- A deep alternative occasion will enable gamers a second alternative after they make their first alternative from a card.
- Epic and Legendary rarity playing cards of those sorts now repeatedly have deep selections:
- Ranged Weapon Schematic, Melee Weapon Schematic, Trap Schematic, Hero.
- Doubled look price of the Troll Stash Llama.
- Troll Stash now ensures at the least one Epic schematic, one Legendary schematic, and one Epic or Legendary survivor (of any kind).
- Increased quantity of Evolution Materials awarded from mission completion:
- Location the place materials is launched: +10%
- (Example) Drops of Rain in Stonewood.
- One location later: +25%
- Two areas later: +50%
- Three areas later: +100%
- Drops of Rain in Twine Peaks
- Mission alerts have been adjusted to maintain them in step with these new values
- All missions within the recreation will now award some quantity of XP throughout all Commander Levels.
- Missions can now not flip ‘grey.’
- Missions that will have beforehand appeared ‘grey’ to a participant will now seem ‘green.’
- Thus, gamers will now by no means encounter a mission that ceases to award XP altogether as you play down-level.
- XP rewards have been made extra beneficiant when taking part in down-level.
- At their lowest price, gamers will obtain 30% of their regular XP rewards.
- Mission Alerts
- Increased variety of Firecracker Tickets obtained by finishing Group Mission Alerts from 60-150 to 100-240 (scaled based mostly on zone problem).
- Going ahead, occasions that characteristic Mutant Storm and Mini-Boss Mission Alerts will reward 100-240 tickets as nicely.
- Refocused Mini-Boss Mission Alerts in the direction of Transform Keys and high-rarity objects.
- Greatly elevated the possibility for Transform Keys to look.
- Massively elevated probability for increased rarity objects to look.
- (Example) In Twine Peaks, Legendary Transform Keys have a 15% probability to be chosen as an alert reward, up from a 1% probability.
- Slightly elevated V-bucks on Mini-Boss Mission Alerts.
- Increased Mini Llamas awarded from 1 to 2 in Plankerton and better.
- Moderately diminished the possibility for Mini-Boss Mission Alerts to decide on evolution supplies as the additional reward (these are elevated on Mutant Storms as an alternative).
- Reduced the possibility for Mini-Boss Mission Alerts to decide on XP as the additional reward.
- Removed crafting substances from the reward checklist.
- Removed varied objects that have been too low-rarity for his or her space.
- (Example) No Rare Survivors in Twine Peaks.
- Canny Valley and Twine Peaks Mission Reward Boost.
- Survivor/Hero/Schematic XP
- Canny: Starts at +8.4% and will increase with problem to a most of +25%.
- Twine: Starts at +25%, will increase with problem to a most of +39%
- Refined useful resource piles like of piles of wooden, steel beams, and so on. now correctly scale the quantity of wooden/stone/steel they drop based mostly on their measurement.
Weapons and objects
- Remote Explosives have been added! Go and blow one thing up… remotely.
- Use hearth to put an explosive, alt-fire to detonate all those you’ve gotten positioned.
- They can blow up buildings (apart from those your staff has constructed) along with enemies.
- NOTE: They can’t harm aims.
- They may detonate once they take harm from weapons.
- These are discovered on the earth, and don’t persist previous the tip of the mission.
- Reduced the possibility of the next weapon perks being rolled to about 30% of what it was earlier than:
- Damage vs Affliction
- Damage vs Slowed/Snared
- Damage vs Stun/Knockback/Stagger
- Critical Damage vs Affliction.
- Boost Pad crafting value ought to now be similar to different Movement Pads.
- Defenders have had some stability changes:
- Melee & Ranged Critical Chance Perks elevated from 9% to 15%.
- Melee & Ranged Critical Damage Perks elevated from 24% to 54%.
- Ranged Clip Size Perk elevated from 20% to 30%.
- Ammo Save Size Perk elevated from 12% to 23%.
- Defender Health,Shield & Shield Regen elevated from 20% to 24%.
- Melee Weapon Damage perk elevated from 10% to 12%.
- Specific Weapon Damage perks elevated from 12% to 15% together with:
- Assault , Pistols, Shotguns, Snipers, Axes, Hammers, Clubs , Scythes, Spears, Swords.
- Significantly elevated Defenders’ accuracy and standardized Defender firing charges for all ranged weapons.
Heroes
- Rabbit Raider Jonesy, Legendary reskin of the Soldier’s Raider subclass, has been added to the Event Store.
- Miss Bunny Penny, Legendary reskin of the Constructor’s Plasma Specialist subclass, might be acquired by finishing the Spring It On! Questline.
- ‘Mantis Leap’s’ Energy Cost has been diminished from 50 to 20.
- As a part of eradicating the Energy requirement for dash, we have now eliminated the ‘Phasic Energy’ perk. Outlanders with ‘Phasic Energy’ have had that perk changed with a unique ‘Phase Shift’ Perk.
- Phase Scout Jess’s stage 12 perk, ‘Phasic Energy’, has been changed with ‘Phase Shield’.
- ‘Phase Shield’: ‘Phase Shift’ forces the defend to regenerate for Four seconds. Your defend will regenerate even if you happen to proceed to take harm, however it is going to solely regenerate at 20% of the common price.
- Shamrock Outlander’s stage 15 perk, ‘Phasic Energy’, has been changed with ‘Phase Runner’.
- ‘Phase Runner’ will increase motion velocity by 25% for Four seconds after utilizing ‘Phase Shift’.
- Improved the performance of the ‘Recycling’ Perk:
- ‘Recycling’ will now consider the extent of the buildings close to BASE.
- Level 1 buildings are price 1 constructing piece.
- Level 2 buildings are price Three constructing items.
- Level Three buildings are price 6 constructing items.
- ‘Recycling’ now requires Three constructing items of the identical materials (diminished from 5) to generate 1 of the suitable useful resource.
- ‘Hyperthreading’ now improves ‘Recycling’ to solely want 2 constructing items of the identical materials (diminished from 3) to generate 1 of the suitable useful resource.
- Hat and Backpack at the moment are added to the Shamrock Reclaimer.
- Hat is added at star stage 2.
- Backpack is added at star stage 3.
UI
- Updated animations on the principle tabs.
Art and animation
- Changed the Dragon’s Might firing animations to have much less aggressive recoil.
Audio
- Added new UI sounds to the Collection Book, Storage Locker and Skill Tree purchases.
Bug fixes
- Corrected a difficulty which might trigger gamers to have the ability to use triangle partitions that have been inverted from the sample that Build-the-Radar shows as required.
- Fixed a difficulty the place some traps weren’t granting rating when activated.
- Jump Pads, Defender Post, and Boost Pad world drops now drop in later zones.
- Fixed challenge with Wall Launcher Trap not triggering when a tier Three picket flooring was positioned subsequent to it.
- Fixed spelling error within the Creature Features Quest description.
- Survivor on prime of the automobile is invulnerable as soon as once more, till the automobile is destroyed.
- Fixed gate missions awarding the participation badge twice on mission failure.
- Corrected a difficulty which might trigger the Flame Grill entice to deal much less harm than meant at increased evolutions.
- Added a possible repair for the problem with floating Ceiling Electric Traps.
- The entice can be barely decrease than the floor of the ceiling it’s positioned on and the digital camera will once more collide with the entice.
- Corrected a difficulty which might trigger Corrosive Blade’s harm to cap at 10,000. This harm is now scaling as meant.
- Corrected a difficulty which might trigger the ‘Corrosion’ tactical perk’s harm to cap at 10,000. This harm is now scaling as meant.
- Corrected a difficulty which might trigger the ‘Boomstick!’ perk of ‘Goin’ Commando!’ to have incorrect results. Energy results ought to now all the time cowl the gun as meant.
- Fixed a difficulty that brought on Ninja’s ‘Throwing Stars’ to not do harm at shut vary.
- Fixed a crash when viewing the 5-star Epic and Legendary variations of the next heroes:
- Commando Ramirez.
- Guardian Penny.
- Bluestreak Assassin Ken.
- Trailblazer A.C.
- Trailblazer Jess.
- Fixed a difficulty that gave the Rare model of the Lunar Constructor and Outlander heroes stage 25 and 30 perks.
- Fixed challenge inflicting the vulnerability icon from ‘Debilitating Shots’ to reappear on enemies that now not have the impact.
- Fixed a difficulty with the ‘Hammer Critical Chance’ perk for Constructors not working with the Dragon’s Fist hammer.
- Epic Sarah Claus now has the proper ‘Medical Fumes’ perk at stage 12 as an alternative of ‘Dragon Daze’.
- Fixed a difficulty with ‘Tail of the Dragon’ dealing much less harm on the primary occasion of harm.
- Fixed challenge with the ‘Recycling perk’ of the Constructor’s BASE, the place it might reward Wood, even when there have been no Wood items in vary of BASE.
- Fixed a difficulty the place the utmost quantity of assets collected per minute was not being displayed within the ‘Recycling’ perk’s tooltip.
- The following points with ‘Smoke Bomb’ have been addressed:
- Smoke Bomb now appropriately spawns within the location that it explodes as an alternative of on the participant’s location.
- The projectile now not provides participant velocity whereas being thrown.
- Smoke display results solely occur to gamers when they’re inside the AOE quantity.
- Removed window buttons from Defender Post’s Ammo Count panel.
- Changed Skill tree tooltip within the bonus part of Supply Drop, the textual content ought to learn “Contains at least 1” as an alternative of “Get extra 1”.
- Fixed a crash that might happen when including pals after a match.
- Fixed a difficulty that brought on Hero stats within the ‘All Stats Page’ to look as 0%.
- Improved controller navigation for the talent description panel on the Skill Tree.
- Corrected a difficulty which might trigger the rarity colour displayed on the 15% Trap Damage perk to be gold as an alternative of blue.
- Removed ‘more’ motion from backpack and storage screens. This possibility wasn’t accessible on gamepad and hasn’t been designed for these screens.
- Fixed some instances the place stackable objects may not be added to the biggest accessible partial stack.
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