Michael Condrey, Sledgehammer Games co-founder and studio head, is torn on the brand new Call of Duty: Modern Warfare.
Call of Duty: Modern Warfare developer Infinity Ward has a transparent intent to make players feel uncomfortable dealing with the horrors of modern war.
This made the game’s current behind-closed-doors displays divisive, as some discovered what was on show to have gone too far, whereas others have been excited to see if the game can deal with such mature themes.
“I maintain that video games are the most important art form of our time,” Michael Condrey, who’s at present constructing a new studio for 2K Games, instructed GamesBeat.
Though he’s supportive of the staff’s proper to create one thing they consider in, he feels the push to make it extra controversial is the results of Activision’s affect.
“[Modern Warfare] seems like a tough challenge for any studio, especially if they are being pushed by publishing to be more controversial and ‘darker’ for the sake of headlines.”
On a extra private observe, Condrey advised that working with fictional conflicts in Modern Warfare three put a ways between them and real-world occasions. In Modern Warfare’s case, nevertheless, the game appears to be extra immediately impressed by them.
“Our efforts on MW3 were focused on storytelling in a universe that dealt with intense conflict but was also very clearly fictional. And with WW2 our team strived to pay tribute to a conflict like no other,” he defined.
“But the world has modified so much within the final decade and occasions like Sandy Hook, Las Vegas, and Christchurch are actual and heartbreaking. So, I’m torn, to be completely trustworthy.
“The inventive challenges of sensible ‘modern warfare’ are complicated. Western ‘heroes’ killing ‘villains’ within the Middle East merely isn’t ok.”
It’ll be attention-grabbing to see how far Infinity Ward pushes it, and the way nuanced the studio’s take goes to be when Call of Duty: Modern Warfare launches on October 25 for PC, PS4, and Xbox One.
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