Firaxis say their ardour is in enlargement packs, not microtransactions

Before the times of microtransactions, we had DLC. And earlier than that, enlargement packs. Though sport add-ons have gotten progressively extra piecemeal over time, these earlier fashions haven’t gone away solely, with sure video games sticking to conventional blasts of additional content material. That goes for video games like Civilization VI and XCOM 2, and it appears the parents at Firaxis need it to remain that approach.

Find out every little thing we find out about Civ 6: Rise and Fall.

The newly-revealed Civilization enlargement Rise and Fall is another instance, and lead designer Anton Strenger tells Eurogamer that for everybody at Firaxis, “our love, our passion, and our expertise are in expansion packs.”

Strenger goes on to say that with closely systems-driven video games like Civ and XCOM, expansions permit for some deeper, elementary adjustments to the core sport programs, which aren’t potential with different varieties of add-ons.

Of course, Civ 6 does already characteristic a half-dozen smaller DLC packs with new civilizations and eventualities, however at the least you aren’t shopping for fancy hats for Gandhi. Strenger’s feedback are particularly notable in gentle of Take-Two CEO Strauss Zelnick’s feedback about how all of the writer’s video games would characteristic alternatives for “recurrent consumer spending” sooner or later. Technically, Firaxis’s mannequin nonetheless permits for that – it’s only a matter of high quality over amount.


 
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