Final Fantasy XIV: Endwalker Preview Reveals New Job Changes
Tank

Paladin
- Requiescat will now be equally effective regardless of remaining MP
- A three-attack combo starting with Confiteor will be added
Warrior
- Damage up effects can now be triggered and extended by AoE combos
- Onslaught and Upheaval will no longer drain the Beast Gauge
- A new action will be available upon execution of Inner Release
Dark Knight
- Salted Earth will now affect the area immediately around you, and make a new action available
- Your simulacrum will also gain a new action when you acquire one of the new job abilities
Gunbreaker
- Savage Claw and Wicked Talon will now swap in for Gnashing Fang for the hotbar, reducing the number of inputs
- Continuation will be able to be used following Burst Strike
- A trait will raise the minimum number of cartridges to 3
Melee DPS

Dragoon
- AoE rotation will be expanded
- A new action will be available upon successful execution of weaponskill combo rotation
Monk
- Chakras will now be unlocked at a lower level
- When conditions are fulfilled, Perfect Balance will allow for the execution of a Masterful Blitz. The available Blitz changes depending on the weaponskills used when under the effects of Perfect Balance
Samurai
- Effects granted by Jinpu and Shifu can now also be applied by AoE combos
- A new action in the vein of Laijutsu and Tsubame-gaeshi will be available
Ninja
- Actions linked to Raiton, Doton, and Huton will be added
- An action making it easier to apply Huton will be added
Reaper

Physical Ranged DPS

Bard
- Each of the 3 songs will make available a new action that applies a party-wide enhancement
- A new action will be available upon execution of Apex Arrow
Machinist
- A new mechanically themed action called Chain Saw will be added
- A new action will be added for the Automaton Queen
Dancer
- Weaponskill effects such as Flourishing Cascade will now be shared across single-target and AoE skills
- New actions will be available upon the execution of Technical Finish, Improvisation, and Devilment
Magical Ranged DPS

Black Mage
- Enochian will become a trait that is automatically applied while under the effect of Astral Fire or Umbral Ice
- Under certain conditions, swapping between Astral Fire and Umbral Ice will make new actions available
Red Mage
- A new action will be available upon execution of Scorch
- Verflare, Verholy, and Scorch will be changed to AoEs, available as part of AoE rotations
- A defensive party-wide enhancement will be added
Summoner
- Significant changes to job mechanics
- All actions applying damage over time will be removed
- Able to summon Ifrit, Garuda, and Titan – not just egis
- Augment abilities with elemental properties
Healer

White Mage
- A functionally and visually distinct restorative field action will be added
Astrologian
- Diurnal Sect and Nocturnal Sect will be removed, and basic healing actions will be adjusted to have the same effects as they would have while under Diurnal Sect
- The effect of Divination will be changed, and the seals used for new enhancements applied to self
Scholar
- A unique job action which can enhance the party’s movement speed even during combat will be added
Sage

Job Actions Trailer
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