Final Fantasy 7 Remake’s endgame content material is disappointing

As a child, I had a save game for Final Fantasy 7 from proper earlier than you enter the crater for the battle with the ultimate boss.

This save existed so I may journey across the open world, degree up, go to all of the characters within the varied cities and villages. It was there so I may battle the optionally available bosses, referred to as Weapons. It was there so I may go to the Golden Saucer and play the minigames. I saved that save so I may breed Chocobos and finally use the Golden Chocobo to get the final word summon materia: Knights of the Round.

Final Fantasy 7 Remake exists in a bizarre place, since that is solely round a 3rd of the content material – if that – of the unique game. It’s simply the primary metropolis, nevertheless it’s the size of a full game. I don’t envy Square Enix having to determine how you can cram in some endgame content material into that. But the developer tried. It tried and it failed. The game is superb – a near-perfect reimagining – however the post-game is poor.

Spoilers comply with.

Final Fantasy 7 Remake’s endgame content material is disappointing

Once you’ve completed, you get a breakdown of each quest you’ve achieved. All of them had been ticked after I’d completed. Then there are battle intel experiences – a listing of challenges to tick off, most of which I’d achieved – optionally available fight eventualities from the arenas, and three clothes that characters put on in a particular scene. I had one costume for every – everybody will.

To tick off the battle simulations, you must go to chapter choose and head again to a particular chapter to take them on. When you’re achieved, you must full your complete chapter once more to lock that progress in. For the VR simulations, that’s one of many game’s longest and weakest dungeons.

When you’ve achieved that, you must head again to a chapter with Wall Market when you haven’t achieved the world fights there. Luckily I had, since you must really do two completely different chapters to finish challenges with completely different characters in your get together. That’s three complete chapters you must replay simply to complete one problem, when you weren’t following alongside.

For the clothes, you nearly have to play your complete first half of the game by means of twice, since some early dialog choices dictate which costume sure characters put on.

Then there’s the final word problem: Hard Mode. Here you’re anticipated to play the game by means of once more, solely now you possibly can’t use relaxation stops to prime up your well being and you’ll’t use gadgets. At all. You need to depend on therapeutic materia to maintain your get together alive. You can inform it’s an afterthought, since gadgets nonetheless spill out of encounters and loot containers, solely they’re utterly devoid of which means now.

Final Fantasy 7 Remake is already a prolonged game, clocking in at round 40 hours, however the endgame content material looks like a swing and a miss. I perceive that there can’t be a Golden Saucer, and that Chocobo breeding hasn’t even been launched as an idea, however a few robust VR battles which might be clumsy to even get to, making you replay huge parts of the game once more, is disappointing. Especially when there’s a degree cap at 50, which you’ll attain properly earlier than a second playthrough when you’re a completionist.

Even the endgame summons that you could unlock – Leviathan and Bahamut – really feel pointless. After all, you’ve completed the game, there’s no extra challenges to do exterior of a mode the place you inexplicably can’t use gadgets, so the place’s the motivation to even use them?

None of this could have been a difficulty if expectations had been saved in verify. But right here’s what Square Enix mentioned in an official interview prior to launch: “ I don’t want to say precisely what’s in Final Fantasy 7 Remake, but if you’re expecting endgame content, you won’t be disappointed.”

I’m upset. Despite how good the game is, except there’s some obscure secret hidden someplace within the depths of the world, there’s nothing meaty for hungry followers to do as soon as the credit roll. It’s a disgrace to waste nice fight on such minutiae, and it’s a missed alternative to not give us one thing that retains us exploring the superb world the builders created.


 

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