Final Fantasy 14 devs discuss concerning the sport’s rebirth in three-part documentary sequence

Ever puzzled how Final Fantasy 14 received rotated? They simply determined to scrap all the things.

Final Fantasy 14 is doing fairly properly for itself now, however that wasn’t all the time the case. Back when it launched, it received a ton of detrimental suggestions, however there was a staunch group of gamers defending the sport and its builders.

In half two of NoClip’s three-part series trying on the authentic launch of the sport and the way it was rotated, Micheal Christopher Koji Fox, the English localisation lead on the sport, talks about how the builders dealt with ‘rewriting history’.

“You had something that not a lot of people liked, and everyone wanted to forget about it. So rather than…just re-imagining it, why not destroy that and start over?”

The reasoning behind scrapping all the things was that leaving an excessive amount of of the “original core” would have it “linger” like a “cancer” that may convey them “back to that failure.”

The group nonetheless recognised the core of gamers that had caught with them, who had been passionate concerning the sport because it was.

“It would have been simple to only say, ‘okay, bye guys!’ however in the event you do this, then you definately’ve mainly alienated the one group that caught with you…for all of these years, when everybody else is slamming the sport and speaking about how dangerous it’s.

“Those guys were troopers,” he mentioned. They defended the dev group “when a lot of times we didn’t deserve defending.”

It’s fascinating to see how the group needed to work the destruction of the outdated sport into the story, and it’s all the time nice to listen to builders recognise gamers and their contributions.

If you’re a fan of Final Fantasy 14 and have the time to work your method by means of all three elements, I extremely advocate it.

 
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