Far Cry 5’s Drew Holmes thinks the shortage of mini-map will make gameplay much more immersive.
Far Cry 5 may be set in Montana, but it surely nonetheless has lots in frequent with previous video games – together with open-world exploration, roving wildlife, and the selection between stealth kills or action-packed gunplay. One of essentially the most notable variations, nonetheless, is the shortage of a mini-map. Won’t gamers have hassle navigating the setting if they’ll’t examine a map? According to Ubisoft’s Drew Holmes, it ought to truly make the sport extra immersive.
“We actually wish to deal with exploration with a way of ‘I’m unsure what to do or the place to go’,’ Holmes mentioned in an interview (courtesy of GameSeek). “The removing of the mini-map was so that you’re not observing a bit nook of your display saying ‘what’s new on the planet?’. You’ve bought to truly take note of the world and the artwork facet is doing job of creating positive there are good landmarks to orient your self … It turns into extra [or] much less the sport guiding you on the place to go, and extra of you saying ‘the place do I wish to go, what do I wish to do right now?’”
While the absent mini-map may be irritating to some gamers, there’s something to be mentioned about its immersive high quality. After all, it’s not like bizarre individuals dropped into real-life disasters all the time have maps to orient themselves.
“I think when you set a game in a more familiar setting like Montana, we wanted to compare it to ‘what would I do in this situation?’,” Holmes continued. “I’d have to go and try and meet some locals, see if they’d do anything. Or go to a town and see if there’s anything to do around there. So the goal really was to get rid of the towers as a way of forcing me to interact with the people, pay attention to my surroundings. And sort of intuitively figure out ‘well, if there’s a town here, there’s a gas station down the road’, so everything sort of feels like a believable world”.
Far Cry 5 launches for PC, PlayStation four, and Xbox One on February 27, 2018.
Source