Everything’s out to kill you in Fallout 76, so that you’ll want stuff to defend your self. Melee weapons, ranged weapons, perhaps an explosive or two. Perhaps the one technique to take down an enemy is to make them eat a Fat Man nuke. While the weapons you’ve got aren’t massively completely different from Fallout 4, they now have ranges along with the a number of mods you’ll be able to add to them. In this information, we’ll go over make them, discovering and making use of mods, and a bizarre quirk with situation.
Fallout 76 weapons information
Those searching for a newbie’s information to get began with the Fallout 76 beta and certainly the total game when it comes out ought to take a look at our Fallout 76 guide. Also take into account that the armour on this information right now relies on info from taking part in the beta, however that we’ll be fleshing it out when the game is formally launched.
How to make weapons
At any Weapon Workbench, you may make your individual weapons offered that you’ve the related supplies. These require recipes for the related weapon, that means you’ll must scavenge the world for notes with the related weapon, or to interrupt down any copies of that weapon you’ve got crafted. This can also be conveniently the place you restore gadgets, which is vital as a result of damaged weapons do nothing for you and excellent situation weapons may be scrapped for an elevated probability to acquire the recipe for that weapon.
Keep an eye fixed on situation
One of the stranger and unexplained issues about Fallout 76 is irrespective of which weapon you create or discover out within the wild, it’s going to have a special most situation. For a visible demonstration of this click on play on the GIF above. Note how the utmost situation will go up and down although each weapons are the identical sort of weapon, have the identical stats, and don’t have any modifications hooked up to them. That isn’t to say that modifications don’t do something in any respect, they undoubtedly have an effect on your circumstances, however
Obtaining mod recipes
The easiest technique to seize modification recipes is to scrap weapons. You’ll get a random recipe for a selected mod that you would be able to then craft to connect to your weapon of alternative. These can do something from placing a brand new sight onto a gun, to turning a machete’s blade right into a serrated blade so as to add a bleed impact per hit.
Crafting the perfect weapons
Not a lot is thought about all the weapons in Fallout 76, although there are an enormous variety of them that you would be able to create at Weapon Workbenches. Each one has an related degree with it, so naturally the higher the extent, the higher the stats. It’s additionally price noting that the corresponding bullets for ranged weapons may be created at Tinker’s Workbenches. With these tables beneath, the primary has all of the ranged weapons found thus far, together with the related stats. The second desk solely pertains to melee weapons and contains the bottom stats and weapon velocity.
Ranged weapons
Weapon Name | Base injury | Fire fee | Range | Weight |
---|---|---|---|---|
Pipe Pistol | 12 | 60 | 84 | 4 |
Pipe Revolver | 27 | 5 | 84 | 3 |
Pipe Bolt-Action Pistol | 40 | 3 | 96 | 3 |
10mm Pistol | 16 | 43 | 120 | 3.3 |
Snubnosed .44 Pistol | 40 | 6 | 84 | 5.2 |
Flare Gun | 5 | 3 | 147 | 2 |
Black Powder Pistol | 115 | 2 | 204 | 3 |
Hunting Rifle | 40 | 3 | 132 | 6.6 |
Syringer | 5 | 3 | 84 | 5.2 |
Pump Action Shotgun | 55 | 5 | 36 | 7.7 |
Crossbow | 55 | 4 | 186 | 7.2 |
Minigun | 10 | 273 | 204 | 18 |
Throwing Knives | 75 | N/A | 12 | 0.25 |
Tomahawk | 100 | N/A | 12 | 0.7 |
Molotov Cocktail | 50 (eight burning injury) | N/A | 94 (vary of blast) | 0.5 |
Baseball Grenade | 125 | N/A | 94 (vary of blast) | |
Fragmentation Grenade | 150 | N/A | 94 (vary of blast) | 0.5 |
Plasma Grenade | 200 (200 power) | N/A | 94 (vary of blast) | 0.5 |
Fragmentation Mine | 150 | N/A | 94 (vary of blast) | 0.5 |
Pulse Mine | 175 (175 power) | N/A | 94 (vary of blast) | 0.5 |
Melee weapons
Weapon Name | Base injury | Speed | Weight |
---|---|---|---|
Combat Knife | 17 | Fast | 1 |
Bowie Knife | 17 | Fast | 1 |
Sickle | 15 | Medium | 3 |
Lead Pipe | 15 | Medium | 3 |
Machete | 23 | Medium | 2 |
Hatchet | 23 | Medium | 3 |
Pipe Wrench | 16 | Medium | 2 |
Pitchfork | 25 | Medium | 6 |
Ski Sword | 44 | Medium | 3 |
Commie Whacker | 6 | Medium | 2 |
Board | 26 | Slow | 3 |
Shovel | 22 | Slow | 6 |
Golf Club | 25 | Slow | 3 |
Pool Cue | 37 | Slow | 1 |
Multi-purpose Axe | 27 | Slow | 4 |
Chinese Officer Sword | 21 | Medium | 3 |
Fire Axe | 43 | Slow | |
Pickaxe | 39 | Slow | 2.5 |
Drill | 1 | Very Fast | 2 |
Guitar Sword | 45 | Medium | 3 |
Spear | 54 | Medium | 2 |
Cultist Blade | 50 | Medium | 3 |
These are all the at present recognized weapons, however there are a lot extra that will likely be unearthed over the approaching weeks, so do test again with this information as it is going to be consistently up to date. In the meantime, however I’m assured that there will likely be a lot extra to find, so test again once more for a extra up to date record. While you’re right here, you’ll find all of the armour units found thus far in our Fallout 76 diseases information, whereas there’s directions for the place to seek out Power Armour in our Fallout 76 power armour information.