Fallout 76 replace 1.0.3.1 consists of C.A.M.P. enhancements, SPECIAL reallocation, new PC settings, extra

Bethesda has launched the December 11 patch for Fallout 76, which goes reside on solely PC in the present day.

The newest Fallout 76 patch brings major C.A.M.P. improvements, the flexibility to reallocated SPECIAL factors after hitting stage 51, new show setting on PC, and the standard spherical of bug fixes.

Update 1.0.3.1 is out  on PC solely, as a result of beginning in the present day, console patches shall be launched a few days after the PC model.

This is to permit for additional testing on console variations of the game. PlayStation four and Xbox One customers can count on in the present day’s patch to reach on December 13.

Full patch notes are under, and are relatively intensive. Hopefully there are no surprises.

Another patch specializing in stability and different “concerns raised by the community” is presently slated for December 18.

Fallout 76 – patch 1.0.3.1 – PC

Download sizes for this replace shall be roughly 5GB for consoles, and round 3GB for PC.

  • PC: 1.0.3.10

Highlights:

  • C.A.M.P. Construction Improvements: Small obstructions will now be mechanically eliminated if you place objects on prime of them, permitting you to extra simply construct when and the place you need.
  • C.A.M.P. Placement Improvements: You will now be notified if you log right into a world and your present C.A.M.P. location is occupied by one other participant. If you keep in that world, you possibly can place your C.A.M.P. again down without cost. If you resolve to not place your C.A.M.P. and be a part of a brand new world the place your house is unoccupied, will probably be mechanically positioned in its authentic spot.
  • SPECIAL Re-speccing: Upon reaching stage 51, and each stage thereafter, you’ll have the ability to select whether or not you wish to unlock a brand new Perk Card or reallocate one SPECIAL level.
  • Push-to-Talk: We’ve carried out a push-to-talk hotkey for Voice Chat on PC so as to resolve when to talk up and when to stay silent.
  • New PC Settings: We’ve added Field of View and Depth of Field sliders so as to additional customise your view in-game.
  • 21:9 Resolution Support: On PC, you possibly can catch a fair wider view from these beautiful Appalachian vistas, as a result of Fallout 76 now helps displays that use 21:9 side ratios.

General

  • Performance: Several enhancements have been made to in-game efficiency.
  • Stability: The Fallout 76 game shopper and servers have acquired further stability enhancements.

Art

  • Lighting: Exposure values have been adjusted for exterior environments, permitting them to seem brighter in darkish circumstances.

Balance

  • Loot: .308 Ammo dropped by creatures has been decreased. Players will now obtain .308 Ammo in stacks of 1 – 5, relatively than as much as 12 for a single kill.
  • Loot: Super Mutants will now drop Gunpowder half as typically, and the possibility for added loot has been decreased. Caps are assured loot on Super Mutants till stage 16.
  • Scorchbeast Queen: Will now land on the bottom extra typically.
  • Workshops: Players now not achieve XP when crafting at a public Workshop.

C.A.M.P., Crafting and Workshops

NEW – Automatically take away obstructions in C.A.M.P.s:

  • Rocks, small timber, and different small objects now not forestall gamers from constructing gadgets in these areas.
  • These obstructions at the moment are mechanically eliminated upon establishing objects and constructions in C.A.M.P., resembling Foundations.
  • Placing an object to take away an obstruction after which eradicating that object, will trigger that obstruction to reappear after a while or upon logging again in.

NEW – C.A.M.P. placement enhancements:

  • A notification will now be exhibited to gamers upon logging right into a world if their present C.A.M.P. location is occupied by another person.
  • If they to decide on stay in that world, they may have the ability to place their C.A.M.P. in a brand new location without cost.
  • Alternatively, if the participant decides to not place their C.A.M.P. in a brand new location, and as an alternative joins a brand new world, their C.A.M.P. shall be mechanically positioned again in its authentic location—provdided that spot is unoccupied.

Additional C.A.M.P., Crafting, and Workshop updates:

  • C.A.M.P.: The proportion of a C.A.M.P.’s Budget that’s being taken up by saved gadgets and Blueprints will now seem within the Budget bar.
  • C.A.M.P.: While in construct mode, gamers can now toggle the left joystick on controllers, or press “Q” on PC, to modify view between objects that may be constructed and people who can not.
  • Windmill: The energy produced by the Windmill has been elevated from Three to 12.
  • Workshops: Players can now buy Atomic Shop gadgets instantly from the Workshop menu.

Progression

NEW – SPECIAL re-specializing:

  • Every time a participant levels-up after stage 50, they’ll now select whether or not to unlock a brand new Perk Card or switch one beforehand allotted SPECIAL level from one class to a different.
    • This change just isn’t retroactive for characters which have already progressed past stage 50 however will apply to each level-up they obtain going ahead.
    • If a participant chooses to reallocate a SPECIAL level on leveling-up, they are going to be unable to pick a brand new Perk Card for that stage, and vice-versa.
    • Re-speccing particulars have additionally been added to the “Perks” part of the in-game Help menu.

Quests

  • Event Quests: A 15-minute cooldown timer has been added on the finish of every Enclave Event Quest.
  • Event Quests: XP reward quantities have been decreased for the next Event Quests:
    • Fertile Soil, Collision Course, Tea Time, Guided Meditation, Distinguished Guests, Battle Bots, Line within the Sand, Protest March, Grafton Day, Patrol Duty, Jailbreak, Back on the Beat, and Feed the People.
    • Additionally, the cooldown timer that begins after beginning every of those Events has been elevated from 48 minutes to 1 hour and 12 minutes.

User Interface

NEW – Push-to-Talk Setting (PC):

  • A Push-to-Talk setting has been added for Voice Chat, and is about to the Caps Lock key by default.
    • The “Toggle Always Run” hotkey, which was set on Caps Lock, has been moved to the “/” key by default.
    • Both the Caps Lock and “/” hotkeys may be rebound within the Controls Menu.

NEW – Depth of Field Setting (PC):

  • A Depth of Field slider has been added and may be adjusted within the game’s show settings menu.

NEW – Field of View Setting (PC):

  • A Field of View slider has been added and may be adjusted within the game’s show settings menu.
  • The Field of View slider may be adjusted in increments of 5, to a most of 120, and a minimal of 70.
  • Note: Field of View shall be mechanically set to 70 whereas modifying a personality’s look however can in any other case be set between the values talked about above.

NEW – 21:9 Resolution Support (PC):

  • The game shopper will now mechanically detect and apply the right show decision for displays that use 21:9 resolutions.
  • Additionally, numerous 21:9 resolutions may be chosen within the game’s show settings menu.

Additional User Interface Updates:

  • AFK Timer: The timer that disconnects gamers after a interval of inactivity in-game has been elevated from 10 to 30 minutes, and the warning immediate will now show Three minutes, relatively than 1 minute, previous to being disconnected.
  • Atomic Shop: Items which have not too long ago been added to the Atomic Shop now show a “New” icon, and new gadgets will now kind to the entrance of their related subsections.
  • Atomic Shop: Item subtitles within the Atomic Shop have been moved to the highest of merchandise photographs.
  • Compass: Maximums have been carried out for every sort of marker that may seem within the compass, and as much as 60 markers in whole may be seen directly:
    • Up to 10 markers every for quests, areas, hostile gamers, and enemies.
    • Up to eight markers every for impartial gamers and focused enemies.
    • Up to four markers for teammates.
    • Players can nonetheless use their Pip-Boys to toggle monitoring off for particular person quests in the event that they’d want to cut back them quantity of quest markers within the compass, and on-screen.

Bug Fixes

Stability and Performance

  • Performance: Fixed a difficulty that might trigger the participant to come across an infinite loading display screen when Fast Traveling.
  • Performance: Addressed hitching that might happen throughout fight in Nuke Silos.
  • Performance: Addressed a difficulty that might trigger decreased efficiency and displayed a red-text error when viewing the Map, Map Menu, Perk Screen, or a Note.
  • Performance: Addressed a difficulty that might trigger hitching on the Perk Menu when sharing a Perk Card or unequipping a shared Perk Card.
  • Performance: Addressed a efficiency concern on Xbox that might happen whereas touring in The Mire.
  • Performance: Addressed a difficulty that might trigger decreased efficiency after a Wendigo screams.
  • Stability: Addressed a crash that might happen when accessing the switch menu after choosing up a Power Armor Chassis.
  • Stability: Addressed a crash that might happen if a Team Invite was mechanically declined after not being accepted or rejected.

General

  • Achievements: Winning the Monster Mash occasion by amassing essentially the most sweet now appropriately awards the related Achievement/Trophy for console gamers.
  • Achievements: Killing the Scorchbeast Queen in the course of the Scorched Earth occasion now appropriately awards the related Achievement/Trophy for console gamers.
  • Achievements: Completing the Breach and Clear occasion now appropriately awards the related Achievement/Trophy for console gamers.

Art and Graphics

  • Animations: Ghouls within the Vault-Tec Agricultural Research Center’s basement now not hitch whereas taking part in their motion animations.
  • Animations: Super Mutants contained in the Eastern Regional Penitentiary now not hitch or stall whereas taking part in their motion animations.
  • Animations: Fixed a number of points inflicting Vertibots and different cargo bots to exhibit odd motion conduct when touchdown.
  • C.A.M.P.: On consoles, objects constructed by the participant will now not quickly seem fully black upon becoming a member of a world.
  • Character Models: Other gamers’ character fashions will now not show visible points when a loading display screen completes after exiting a constructing.
  • Graphics: Fixed a visible concern that might trigger wood objects and constructions to show blurry graphic results.
  • Graphics: On PS4, flames and fireplace results now render appropriately, and now not solely show smoke and embers.
  • Graphics: Fixed a difficulty on PS4 that might trigger objects inside constructing interiors to seem very darkish.
  • Graphics: Fixed a difficulty that might trigger shadows and lighting to flicker in some environments and inside sure buildings.
  • Graphics: Flamethrower Traps now not show darkish hexagonal objects whereas firing.
  • Graphics: Corrected a visible concern affecting smoke produced by the Cooling Towers on the Thunder Mountain Power Plant.
  • Paints: Modding Combat Armor after making use of Paint now not prevents the Paint from showing.
  • Power Armor: On Xbox One, visible artifacts will now not seem within the higher corners of the display screen whereas sporting Power Armor within the rain.
  • Weather: Objects on the earth will now not seem to flicker whereas it’s raining.
  • Weapons: The Minigun’s barrel now not seems partially clear whereas previewing it within the Inspect menu.
  • Weapons: Being attacked whereas utilizing a Chainsaw now not causes a “tunnel vision”-like graphic impact to seem on-screen.
  • Weapons: The Pitchfork Flamer mod now not shows a blocky inexperienced texture when previewing it at a Weapons Workbench.
  • Weapons: An further bolt now not seems when previewing Crossbows within the Inspect, Trade, or Transfer Menus.
  • Weapons: Fire, Heated, and Electric visible results now seem appropriately when previewing weapons within the Modify and Inspect menus.

C.A.M.P., Workshops and Crafting 

  • Blueprints: Fixed a difficulty that might forestall a Blueprint from being positioned and trigger a “Cannot place item: Selected item is floating.” error to show, even when the position preview confirmed the supposed location was legitimate.
  • Blueprints: Fixed a difficulty that might forestall a Blueprint from being positioned with out displaying an error message, even when the position preview confirmed the supposed location as legitimate.
  • Blueprints: The placement preview for a Blueprint that incorporates floating objects will now not sometimes show a inexperienced define regardless of being unplaceable.
  • Blueprints: Attempting to put a Blueprint by snapping it to an current construction will now not seem acceptable, or enable placement, if it might trigger objects to overlap.
  • Blueprints: Fixed a difficulty that might enable creation of a Blueprint that exceeded the Blueprint Budget.
  • Containers: Fixed an exploit that might allow limitless merchandise storage.
  • Doorways: Can now be appropriately snapped to flooring which might be hooked up to Stairs.
  • Recent: The Recent tab within the Build Menu will now appropriately show objects which have not too long ago been constructed.
  • Scrapping: Fixed a difficulty that might enable a participant to unintentionally scrap their Pip-Boy.
  • Stairs: Can now not be positioned in a method that causes them to clip by Roof objects.
  • Stored: Addressed an exploit that might trigger gadgets within the Stored tab to develop into duplicated.
  • Stored: Storing a variant of an object that the participant has not but discovered the way to construct will now trigger that merchandise to be transformed to a variant the participant can construct. If no variants have been discovered, the saved merchandise shall be transformed to its base model.
  • Wind Chimes: Can now appropriately be hooked up to Walls in C.A.M.P.s.
  • Workbenches: The checklist of obtainable crafting supplies on the Power Armor Station now updates appropriately upon modifying a swimsuit of Power Armor.
  • Workshops: After Powering up a Power Plant, Power Boxes on the plant now appropriately produce 400 Power, and Power Boxes at surrounding Workshops produce 100 Power.
  • Workshops: Car fashions now not reappear after being eliminated by constructing an object on prime of them.

Enemies

  • General: Fixed a difficulty that might trigger enemies to stay stationary whereas they had been out of fight.
  • Bee Swarms: Are now not invisible.
  • Honeybeast: No longer drop extra Adhesive than supposed, and now as an alternative drop a stack of 1 – 2 Adhesive on loss of life.
  • Mirelurk Queen: The Mirelurk Queen’s acid assault now not offers extra harm than supposed.
  • Scorchbeast: The Scorchbeast within the Glassed Cavern can now not fly by partitions.

Items

  • Aid: Fixed a difficulty inflicting Bobbleheads and Magazines to spawn at a decrease charge than supposed. These gadgets ought to now seem 16% extra typically.
  • Apparel: Buying Apparel from a Vendor will now appropriately add that merchandise to the participant’s Inventory.
  • Armor: Fixed an exploit affecting sure armor varieties that might enable gamers to realize limitless carry capability throughout that play session.
  • Caps: Addressed a number of exploits that might enable gamers to realize Caps extra rapidly than supposed.
  • Power Armor: Fixed a difficulty that might enable two gamers to concurrently activate the identical swimsuit of unowned Power Armor.
  • Power Armor: It is now not attainable to switch multiple Fusion Core right into a swimsuit of Power Armor.
  • Serums: Now appropriately apply Mutations when consumed, and Mutations utilized on this method now appropriately seem within the Pip-Boy’s Effects tab.
  • Vendors: Items that wouldn’t have a Cap worth can now not be bought to Vendors.
  • Weapons: Applying a Precise Stock mod to the Pipe Bolt-Action Pistol now not will increase its charge of fireplace.
  • Weapons: Attacking one other participant with a Cryolator now not drains their Action Points exterior of mutual PVP.
  • Weapons: Fixed a difficulty that might forestall Plasma Pistols from dealing harm.
  • Weapons: Projectile weapons now not fireplace on the participant’s toes when aiming at a downward angle.

Quests

  • Personal Matters: Fixed a number of points that might forestall Evan from spawning appropriately.
  • An Ounce of Prevention: The T-Type Fuse quest marker now appropriately seems above the container that incorporates the fuse. Additionally, an non-compulsory new goal has ben added to assist gamers discover a method into Greg’s Mine Supply.
  • Chow Line: This Daily Quest can now not be repeated a number of instances per day.
  • Dropped Connection: Loot that’s left behind by different gamers after finishing this occasion is now appropriately cleared when the occasion restarts.
  • Events: Players can now appropriately be a part of Event Quests after Fast Traveling to a close-by location and strolling into an lively Event space.
  • Feed the People: Fixed a difficulty wherein finishing the Feed the People Event Quest granted Canned Meat Stew to all gamers on the server, relatively than solely the hunt’s contributors.
  • The Missing Link: Collecting the Uplink now appropriately clears the Retrieve the Uplink quest step.
  • Line within the Sand: Waves of Scorched now not stroll into the partitions of Fort Defiance when making an attempt to succeed in the Sonic Generator.
  • Scorched Earth: Fixed a difficulty that might trigger this occasion to be accomplished instantly after it started.
  • Scorched Earth: Players who harm the Scorchbeast Queen will now appropriately obtain 2 Military Commendations when she is killed, even when they didn’t land the killing blow.

Perks

  • Critical Savvy: No longer permits the participant to make use of a Critical Strike if the Critical Meter just isn’t fully crammed.
  • Fix it Good: Bonus sturdiness added to armor is now not instantly misplaced after being hit a number of instances.
  • Green Thumb: The double harvest good thing about this Perk now not incorrectly applies to Mothman Eggs.
  • Heavy Gunner: No longer incorrectly advantages the Auto Grenade Launcher.
  • Shotgun Perks: No longer incorrectly profit the M79 Grenade Launcher.
  • Strange in Numbers: Now appropriately will increase optimistic Mutation results by 25%, relatively than 50%, when on a workforce with a participant who has Mutations that grant bonuses to SPECIAL stats.
  • Weapon Artisan: Bonus sturdiness added to a weapon is now not instantly misplaced after utilizing the weapon a number of instances.

PVP

  • Weapon Damage: Addressed a difficulty that might forestall high-level weapons from dealing harm throughout PVP.
  • Team PVP: When attacked by a participant who’s on a workforce, the goal will now appropriately enter mutual PVP with the complete workforce upon returning fireplace to any of the aggressor’s teammates. If the goal was additionally on a workforce, returning fireplace will start mutual PVP between each groups.
  • Turrets: Will now not fireplace on one other participant who’s attacked by the proprietor of these Turrets exterior of mutual PVP fight.

Social 

  • Friends: Friends who’ve been Blocked now stay seen within the Friends List. This ought to assist gamers unblock a buddy who they might have blocked by accident.
  • Friends: Friends who’ve been Blocked or Ignored will now show a “(Blocked)” or “(Ignored)” tag subsequent to their account title in Friends List.
  • Friends: Friend standing within the Social Menu will now appropriately replace to Online, Offline, or Main Menu.
  • Social Menu: Players within the Social Menu at the moment are appropriately sorted first by those that are Online in the identical world, Online in one other world, on the Main Menu, Offline, Ignored, Blocked, and eventually, by alphabetical order.
  • Social Menu: Players on PC who use controllers can now appropriately entry the search subject discovered on the backside of the Social Menu.
  • Social Menu: Players within the Recent Players checklist now not show an Online, Offline, or Main Menu standing.
  • Teams: Players will now not be positioned right into a workforce alone if the participant they beforehand invited disconnects from the game.
  • Teams: Attempting to simply accept a workforce invite after the workforce’s chief has left the workforce will now not trigger an error message to show.
  • Teams: Team members who exit the game shall be faraway from the workforce after logging again in. If the workforce chief disconnected on this method, one other workforce member will develop into the chief.
  • Teams: Fixed a difficulty that might forestall Team Invites from being exhibited to the participant.

Sound

  • Game Volume: On Xbox, the game’s audio quantity will now not fluctuate when wanting by a weapon’s scope.
  • Holotapes: Choosing “Play” upon discovering a Holotape on the earth whereas utilizing the “Quick-Boy” model of the Pip-Boy now not prevents its voiceover from taking part in.
  • Sound Effects: On PS4, wind sound results at excessive altitudes now fade out relatively than ending abruptly.
  • Radio: Playing a Holotape whereas listening to Appalachia Radio now not causes a delay when the radio transitions to the following track.

User Interface

  • Atomic Shop: On PC, clicking the “Back” button whereas viewing an merchandise’s detailed description now not causes that merchandise’s particulars overlay to persist on-screen.
  • Atomic Shop: The clickable space on merchandise buttons within the leftmost column within the Atomic Shop now appropriately matches the scale of the buttons.
  • Atomic Shop: Addressed a difficulty that might forestall gadgets within the Atomic Shop from loading appropriately for gamers on console.
  • Atomic Shop: Fixed a difficulty that might forestall fanfare from taking part in, or trigger it to finish early, after making a purchase order.
  • Atomic Shop: Clicks will now not fail to register alongside the underside fringe of the display screen when making an attempt to buy Atoms whereas working the game on PC with a 16:10 monitor decision.
  • Challenges: The “Level Up” Daily Challenge now not stays accomplished when Challenges reset on a brand new day.
  • Containers: Weight values now not shift barely to the left when viewing a container’s stock.
  • Graphic Settings: Addressed a difficulty that might trigger Graphic Settings to mechanically default to Low for some graphics playing cards, regardless of with the ability to help larger settings.
  • Hotkeys: Rebinding Jump to a mouse button now appropriately causes the “Search” and “Modify/Repair” prompts to show the up to date hotkey.
  • Keypads: Attempting to entry a keypad being utilized by one other participant will now appropriately show an error message stating that the keypad is in use.
  • Localization: Carry weight and present Cap totals now not seem truncated within the bottom-right nook of the Map within the Chinese game shopper.
  • Localization: Password characters are now not lacking from the observe within the storage room in Camp Venture within the Polish model of the game shopper.
  • Localization: Fixed a difficulty that might trigger textual content to vanish or seem misaligned in hackable Terminals within the Korean model of the game shopper.
  • Localization: Wall and Floor Décor part titles within the C.A.M.P.’s Build Menu now not seem truncated within the Traditional Chinese game shopper.
  • Power Armor: Fast Traveling with Power Armor that was bought within the Atomic Shop now not removes the Atomic Shop brand.
  • Power Armor: While sporting Power Armor and taking part in in 21:9 side ratios on PC, raindrops and different visible results now appropriately lengthen to the sides of the display screen.
  • Quest Tracker: Fixed a difficulty that might trigger placeholder textual content to show to teammates within the quest tracker because the workforce chief progressed by a quest.
  • Respawn: Choosing to respawn on the nearest Map Marker now not sometimes causes the participant to come across an infinite loading display screen, a black display screen, or an error message.
  • Settings: Fixed a difficulty on PC that might enable the game shopper’s seen space to increase past the bounds of the monitor.
  • VATS: Melee assaults will now appropriately improve the Critical Meter.
  • Workshops: The notification that seems when a participant is prompted to retake a beforehand owned Workshop now not shows placeholder textual content.

 

 
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