Yesterday’s replace has introduced again various bugs which were plaguing the game for months.
Fallout 76’s latest patch promised a number of balance and design changes, however has solely managed to create additional tensions between Bethesda and the game’s neighborhood after it got here to gentle that the patch has reintroduced old bugs and issues, just like the weighty bobby pins, and the duping glitch, each of which had been lastly fastened within the patch that was launched earlier this month.
These bugs have been a specific level of competition as a result of earlier patches claimed to have addressed them, but they remained within the game. So having them resurface simply a few weeks after they had been truly resolved has gone down like a lead balloon tied to a concrete block and tossed right into a river.
“We’re digging into this to understand the scope of the issue. If you or anyone else have more information you can provide, we will be actively looking at comments related to this,” she mentioned.
There have additionally been complaints concerning the increased price of Plans and Recipes, which wasn’t talked about within the authentic patch notes. They have since been updated to mirror the bump in worth together with the reasoning behind the hike:
- (Added Jan 29) Since many Plans and Recipes can now be sourced reliably from Vendors, we’ve additionally elevated their Cap prices accordingly.
- (Added Jan 29) Dev Note: Recipe and Plan costs had been initially based mostly on the rarity of displaying up in a Vendor’s stock. Guaranteeing their look considerably elevated the provision of most plans and recipes and we’ve elevated their cap costs because of this. Cap costs have been set comparatively excessive to permit for a market to nonetheless exist the place gamers can mod others’ tools for a less expensive worth.
This isn’t the primary time that adjustments have been omitted from patch notes, leading to Bethesda promising more transparency final month.
The lack of further content material was additionally raised, with gamers taking purpose on the slew of patches and updates which have simply rolled out nerfs and bug fixes.
“I understand it can be frustrating when you are thirsting for content, we do have a lot of things planned to release and are working on finalizing a visual roadmap for you for future content drops,” Ladydevann replied on a Reddit thread on the topic, and referred again to a post from earlier this week that confirmed the eventual addition of PvE content material, however made it clear that fixing bugs is a precedence proper now.
“We hear you and we’re laying out what’s coming for Fallout 76 in our 2019 roadmap, including new PvE content. But to provide full transparency, our #1 priority remains taking care of known issues and new user reports that you have been sharing since launch, and we’ve delayed locking in the timing for upcoming content while we stabilize and improve the core game,” it reads.
“While we’ve made progress across many of the issues you’ve been experiencing and will continue working on those, as well as the new issues that come up, our dev cycle will soon shift towards the new content you’ve been asking for, including Vault Raids, new Quests, new Events, new PvP content, and much more.”
All being effectively, we gained’t have to attend too lengthy to see new content material. Fallout 76 is getting a brand new PvP mode called Survival in March, and new PvE content for the same month has also been teased.