EA: Visceral Star Wars recreation canned as a result of gamers don’t like linear video games as a lot as they used to

EA discuss shutting down Visceral Games and their Star Wars undertaking as soon as once more.

We’re now few weeks faraway from Electronic Arts shutting down Dead Space developer Visceral Games and successfully cancelling their Star Wars undertaking, with that recreation now considerably shifting route and passing alongside to a different developer, however the firm remains to be explaining its considering.

The newest rationalization comes from a chat in the course of the Credit Suisse Technology, Media & Telecom conference (noticed by Dualshockers), the place EA CFO Blake Jorgensen spoke on why the corporate made the tough choice.

“As we kept reviewing the game, it continued to look like a much more linear game [which] people don’t like as much today as they did five years ago or ten years ago,” Jorgensen mentioned.

EA: Visceral Star Wars recreation canned as a result of gamers don’t like linear video games as a lot as they used to

Jorgensen went on to say Visceral’s Star Wars recreation was aiming to do massive, revolutionary issues however finally the highway map for the undertaking didn’t look financially viable for the long run, which was why it needed to finish.

“It was an economic decision at the end of the day,” Jorgensen concludes.

This assertion goes together with points of what the corporate has beforehand mentioned in regards to the closure. EA EVP Patrick Soderlund initially wrote that the closure was due to “fundamental shifts in the marketplace,” which tracks.

EA is at the moment attempting to assist these builders who misplaced jobs as half ofm the change to search out new roles both inside or outdoors EA, however Jorgensen once more reaffirmed at this time that there can be layoffs as a part of the method.

Excellent reporting has all however confirmed that Visceral’s Star Wars recreation was in trouble from the very start, however EA is now additionally attempting to determine what (if any) of Visceral’s work might be rescued and put in the direction of an all-new undertaking.

The debate in regards to the survival of single-player video games nonetheless rages, then, although it does in order we shut out what has usually been yr for single-player video games. EA has struggled with Mass Effect Andromeda, botched launches for Star Wars Battlefront and Need for Speed and the cancellation for Visceral’s undertaking, however over the previous few years single-player has thrived in different methods whilst multiplayer-driven experiences like PlayerUnknown’s Battlegrounds have taken the world by storm.

It’s apparent to level to examples just like the open-world successes of The Witcher three and Skyrim, however this yr even some linear single-player video games have labored out simply nice, like Game of the Year contender Resident Evil 7, the wonderful Nioh and JRPG bosses Persona 5 and Nier – to not point out Nintendo’s huge latest successes. Perhaps for EA, the issue is nearer to house. Here’s hoping they get all of it found out.

 
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