After gamers on the check server complained, PlayerUnknown’s Battlegrounds developer Bluehole has reverted the change made to tug and drop looting.
The stay model of the monthly patch will now not embrace this variation when it goes up in a couple of minutes.
In the model at the moment on check servers, the builders added a slight delay to dragging and dropping loot that prevented it from being semi-instant. The patch notes mentioned that this was executed to present “a fair gameplay environment to all players.”
This made gamers very sad, because it was an enormous change from how issues have been with out an excessive amount of of a profit. Bluehole truly tried to implement this variation just a few weeks in the past, however ended up eradicating it after it resulted in a bug.
After first saying that the delay when utilizing both the dragging or choosing up methodology will be removed, the sport’s official Twitter account later posted a brand new replace with a revised plan.
Now, the delay for dragging and dropping is staying out, nevertheless it gained’t be utterly faraway from the opposite methodology. Instead, Bluehole decreased the delay when looting with the F key and added an animation to the dragging methodology. Here are the 2 patch notes added as we speak:
- Added animation when utilizing the drag & drop with stock. This is merely a visible addition and doesn’t have an effect on looting pace.
- Slightly decreased the delay time when looting gadgets with F key. After testing with no delay internally, we now have determined to scale back the delay as an alternative of eradicating it solely because it felt very unbalanced with no delay.
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