Reports coming in appear to recommend that Doom VFR, Doom’s VR spin-off, is crashing on load when you attempt to use it with the Oculus Rift.
It’s been a giant month for Doom, with the discharge of each Doom VFR and the sport’s Switch version. But whereas Doom is doubtlessly reaching a much bigger viewers, it appears there are limits to how far it’s spreading proper now.
According to UploadVR, when you attempt to run Doom VFR with a Rift, the sport will mechanically crash. Bethesda has been a giant cagey on whether or not or not Doom would work with the Rift, or whether or not it could be unique to different headsets (together with PlayStation VR, which it’s accessible for), however it looks as if they’ve made positive that it solely works with Vive.
While the sport was solely ever formally announced for Vive and PSVR, some gamers nonetheless anticipated the sport to work with the Rift natively by way of Steam, however this doesn’t appear to be the case.
UploadVR has additionally managed to get the sport working with a Lenovo Windows-based VR headset, so it’s not essentially completely unique to HTC Vive.
As ResetEra consumer krejlooc points out in this thread, that is very uncommon for a sport that makes use of SteamVR for its API – plainly the developer is deliberately stopping Rift customers from taking part in the sport.
So maintain this in thoughts when you’re seeking to play Doom VFR – it wouldn’t work with an Oculus Rift (at the least, not proper now).