The Nintendo Switch model of Doom has been given a launch date.
After teasing a vacation launch for a while, Bethesda has now confirmed that Doom launches November 10 on Nintendo Switch.
The information was revealed in a brand new developer diary launched earlier in the present day. In it, inventive director Hugo Martin, and government producer Marty Stratton speak about what’s completely different in regards to the swap model, and reiterate that every one content material – excluding SnapMap – is coming to the Switch model.
It was beforehand revealed that multiplayer will come as a part of a separate download at launch. The Switch port was developed by Panic Button, and the developer diary beneath sheds a bit extra gentle into how the groups ensured it appears to be like and runs nice.
We noticed a restricted demo of Doom operating on Switch hardware some time in the past, and largely liked how it ran on the console. Bethesda confirmed that Doom runs at 720p resolution both docked and undocked, with 30fps being the frame-rate goal.
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