Doom Eternal will keep its buttery-smooth 60fps throughout most variations of the game.
One of Doom 2016’s most defining facets was its dedication to 60fps gameplay, and this will even be the case for Doom Eternal. Billy Khan, id Tech lead engine programmer, confirmed this on Twitter over the weekend.
Khan listed PS4, PS4 Pro, Xbox One, Xbox One S and Xbox One X as all working at that framerate goal. Nintendo Switch is, in fact, absent from this listing, which isn’t shocking provided that Doom 2016’s Switch port ran at 30fps.
PS4, PS4 PRO, XB1, XB1S and XB1X all run at 60FPS.
— Billy Khan💥now we wait 🙂 (@billykhan) March 7, 2020
Id Software additionally beforehand confirmed that Doom Eternal’s Switch model will run at 30fps. PC was likewise lacking, for apparent causes. The PC model is, nevertheless, ready to run at 1,000 fps, and id even managed to succeed in round 400fps on check PCs, all due to id Tech 7’s engine upgrades.
Khan’s tweet doesn’t reply the query of decision, however the extra highly effective consoles will probably run at resolutions above 1080p. We’ll have to attend for last code earlier than we discover out the precise numbers.
If you’re getting the PC model, be sure you give the game’s recently-published PC specs a glance.
Doom Eternal is out March 20 on PC, PS4 and Xbox One. The Switch model doesn’t but have a launch date.