They actually don’t make house fight video games like Solar Warden anymore. Come to consider it, they by no means made them like this, until you depend the wonky X-Com Interceptor. Currently in its final week of crowdfunding via Kickstarter, Solar Warden is a wierd however thrilling mix of X-Com fashion Geoscape administration, real-time fleet command and motion house fight with the promise of some Descent-inspired encounters within the full sport. You can (and may) strive an early demo construct right here and now.
The Solar Warden demo remains to be fairly early and unoptimised, and drops you proper in on the deep finish with little to no tutorial so brace your self for a tough experience until you’re a mixed X-Com and X-Wing veteran. Rough begin apart, I see a ton of potential on this unusual bundle of ideas, and the promise of claustrophobic tunnel-flying missions and a conspiracy-heavy story (as seen within the Kickstarter trailer under) positively have my consideration. Plus, preventing the worm boss within the demo was fairly enjoyable, even when I did get my heavy asteroid-cracking frigate eaten on my first try.
So, Earth is below assault by aliens. Unlike the sneaky extraterrestrials of X-Com that wish to bribe governments and conceal Sectoid snipers in random farmhouses, these are huge and unsubtle silicon-based life kinds that plan on using asteroids right down to the planet’s floor. As commander of an orbital protection fleet, you boss round wings of strike craft (beginning with one within the demo, however you’ll have entry to 3 by the mission’s finish) and organize them to crack open incoming space-rocks within the hope of discovering hiding silicoids inside. And then you definately shoot them.
At any time, you’ll be able to (and may) immediately management considered one of your fighters. Controls needs to be acquainted to anybody who’s performed Freelancer or the newer Everspace, with easy mouse aiming, plus throttle, roll and strafing controls on and round WASD letting you pilot absolutely anything with out an excessive amount of new studying to be performed. Polar Zenith, the group behind Solar Warden initially reduce their enamel on the superb fan-made stompybot sim MechWarrior: Living Legends, so know just a few issues about accessible, satisfying vehicular shootybangs.
At the time of writing, the Solar Warden Kickstarter is just midway funded, and in its final week. I’m hoping that the demo brings a bit extra curiosity to the sport, however on the very least it’s nice to see somebody capturing for one thing new and contemporary in a well-recognized (if presently uncrowded) style. While the demo has a really steep studying curve and should take just a few makes an attempt earlier than you crack the ultimate battle, I’m very fascinated by seeing how all these techniques would possibly come collectively. You can seize the demo here on IndieDB, and take a look at the Kickstarter page for Solar Warden here.