He explains that the objective is indeed to resuscitate a horror game, but also to go beyond the simple remake. Indeed, EA Motive has access to all the original assets of the game originally developed by Visceral Games, which includes many elements that were not kept in the game, due to technical constraints. Thirteen years later, these obstacles no longer really exist on next gen ‘consoles, which means that we could have new scenes, which would offer more surprises even to those who know the game by heart. Better still, Roman Campos-Oriola explains having thought about integrating elements of the other two episodes of Dead Space, in particular on the lore, but also in terms of gameplay, like the famous zones without gravity that we had been able to experience in Dead Space 2 To mark the occasion, the creative director of EA Motive explains that this is a real remake, everything being reworked from scratch, knowing that new animations have also been added to the different characters and other creatures. Enough to make the hypometer climb even higher.
Dead Space is expected to release in 2022 on PC, PS5, and Xbox Series X | S.