Based on the patchnout, in total, the update has implemented about 500 fixes, including in the gameplay, quests and UI. The developers will also implement some improvements for the console versions.
Changelog:
- As previously promised by the developers, the patch has improved the behavior of police officers during chases. The authors will generally improve driving and add the ability to rock or turn around a stuck vehicle.
- Fixed a bug that could cause weapons to disappear after loading. In general, CD Projekt RED dealt with bugs that could occur during downloads and saving changes in the settings menu.
- The update will fix errors in some quests — including those that could lead to a crash or simply block the task.
- Patch 1.2 is designed to fix bugs in the open world and on locations, including glitches with “falling into textures”. At the same time, the lighting on the streets and inside the premises has been improved.
- The update will increase stability and improve performance, which should reduce the number of crashes. CDPR separately notes that it has fixed the algorithm that processes the interface icon tables, so that crashes during long gaming sessions should also become less.
- The patch will add support for retracing for AMD graphics cards.
- The update fixes a number of bugs that mostly appeared in the PS4 and Xbox One versions of the game — for example, “returning” items to the inventory that were already discarded.
- Other gameplay improvements include the ability to craft multiple items at once.
- In terms of UI, the developers have improved the display of icons in different tabs. In the options, you can adjust the size of the text that is displayed above the heads of the NPC.
- CDPR noted that after the update, the killed characters will no longer move and scream.
Source: cyberpunk.net