Cuphead, Team MDHR’s good 2D boss-battling shoot-em-up, has hit a major gross sales milestone in a reasonably brief time period.
The studio has introduced on their website that Cuphead has gone ‘double platinum’, shifting two million copies since its launch on September 29.
The publish by studio co-head Chad Moldenhauer is brief, however fairly beautiful. “Even in our wildest dreams, we never thought our crazy little characters would be embraced by this many fans from around the world and we are continuously humbled by your support”, it reads.
“So to everyone who has drawn fan art, composed memes, performed songs, conquered challenge runs, streamed their playthrough, or just played Cuphead and had a good time, we love and appreciate all of you from the bottom of our hearts.”
This is a very sturdy determine for a recreation that, for all its qualities, is unquestionably not for everybody. It’s a particularly tough recreation, irrespective of what number of movies you’ve seen of individuals beating it without taking damage.
The recreation is standard sufficient for unlicensed knock-offs to pop up on iPhone, and there’ll almost definitely be a sequel down the monitor.
Cuphead was one of many Xbox One’s main console exclusives this 12 months, alongside Forza 7 and PUBG. It’s good to see it succeed – it’s a particularly good recreation.
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