Changelog:
[ Gameplay ]
- In Short Competitive Matches, increased the initial round loss streak to 2 to reduce the economic impact of pistol rounds.
[ Store ]
- Added The Boardroom Sticker Capsule, now available for purchase in-game.
[ Misc ]
- Fixed a player spawn bug in competitive mode.
- cl_showpos is now cheat protected (thanks Spunj!).
[ Steam Input / Controller ]
- Various default binding changes for controllers only.
- Flick stick initial turning rate modulated by stick throw.
- Fixed crouching when exiting menu using controller B button.
- Ramp in aim over time immediately after closing a radial menu, unless the stick is deadzoned.
- FIX: Up/Down movement in spectator free cam supports analog triggers.
[ UI ]
- Radial menus (+quickinv/+quickgrenades) allow selection of molotovs/incendiary grenades picked up from other teams.
- +quickgrenade radial mimics +slot4 when tapped.
- Restored “Reset” button on Options/Controller Screen.
- Added zoom sensitivity settings for gyro, touchpad, and stick, separate from mouse.
- Various Button Glyph fixes (ongoing).
[ Maps ]
- Vertigo:
- Fixed molotov/incendiary grenades going through the wall and floor in mid.
- Shoots:
- Miscellaneous fixes.
Source: blog.counter-strike.net