[GAMEPLAY] – New accuracy recovery method and new recovery rates for the M4A1-S, M4A4, and AK-47. See details HERE. [SOUND] – Increased fidelity of firing sounds for P250, Five-Seven, Tec-9, CZ75-Auto, and Dual Berettas.
– Added unique reload and distant sounds for P250, Five-Seven, Tec-9, and Dual Berettas.
– Added defusekit player state to game state integration support.
– cl_weapon_debug_print_accuracy 2 is now a tab delimited formatted output of information.
– Fix a bug that rarely caused a player to be on the wrong team in competitive mode.
– Fix a bug that allowed players to spawn in unexpected (invalid) locations on various maps.
– Added logic to prevent airstalling (where a player appears to float in midair by disrupting their network stream).
– Added sv_clamp_unsafe_velocities convar (default: 1) that community servers can disable to support surfing, etc.
– Misc security improvements.
– Modified report and commend GC logic to clearly signal failure in the case of spoofed reports.
- Goodbye to Dave Irwin, RPS guides author
- Fortnite Joy Ride replace: Where to seek out automobiles and how one can drive them
- Ghost of Tsushima, Ooblets, Rocket Arena, Paper Mario – do July’s massive games move the accessibility check?
- PlayStation Plus subs get free uncommon Marvel’s Avengers loot, extra unique entry
- Call of Duty: Black Ops Cold War to be “very” tightly built-in with Warzone
- FBG Duck, Chicago Rapper, Dead at 26
- Tombstar is a rootin’ tootin’ roguelite from the maker of Crossy Road