City of Brass, the first-person roguelike designed by former Bioshock devs, arrives subsequent month.
It’s been nearly a 12 months since we first heard of City of Brass, a fantasy title designed by former Irrational Games builders. This roguelike follows a thief as he wanders an Arabian Nights-styled metropolis, stuffed to the brim with treasure, enemies, and traps. If that sounds thrilling, you’re in luck! We’ll quickly have the ability to play City of Brass for ourselves.
City of Brass takes place in a mythological metropolis that’s eternally cursed, due to its grasping residents. You play as a artful thief hoping to steal its relics and treasures, however should take care of the legions of damned souls in your path first. Armed with little extra than1 a sword and bullwhip, you’ll must disarm traps, discover hidden paths, and defeat lethal monsters to realize your purpose – and maybe finish the curse itself.
Like different roguelikes, City of Brass includes a permadeath system which resets your progress after every premature dying. With every new recreation, the structure of metropolis streets fully modifications, forcing you to depend on expertise over map memorization. Players may benefit from a Blessings & Burden system which introduces optionally available modifiers to participant well being, harm, and even merchandise prices.
Perhaps probably the most attention-grabbing characteristic is integration with Mixer, Microsoft’s streaming service. This permits streaming audiences to look at and work together along with your recreation, dropping every thing from therapeutic objects to monsters in your path.
City of Brass launches for PC, PlayStation 4, and Xbox One on May 4, 2018.
The submit City of Brass hacks and slashes its way to a May 4 release date appeared first on VG247.
Source