Call of Duty: Modern Warfare’s huge maps assist over 100 gamers, staff recurrently performs 64-player assessments

Call of Duty: Modern Warfare developer Infinity Ward is pushing some very excessive participant counts in its largest maps, with out turning it into battle royale.

Before Black Ops 4 Blackout, the mere considered big-team battles in Call of Duty would have in all probability been dismissed as wishful pondering. Last 12 months, Treyarch stretched its tech to the bounds, but it surely managed to create a 100-player battle royale mode on a big map.

Modern Warfare is bringing its personal, recent tech, and Infinity Ward says the game can comfortably deal with high-player-count game modes. In truth, the staff has been testing varied setups to discover a good stability.

At the Modern Warfare multiplayer reveal occasion this week, the developer had a variety of game modes and maps on show. The highest was five-flag Domination for 40 gamers (20v20).

“We’ve played with higher player counts but it’s just not here today. Those buns are still cooking in the oven,” mentioned Geoff Smith, multiplayer design director. Asked whether or not 20v20 is the ceiling, Smith revealed that the staff has pushed it to a lot greater ranges.

“These battle maps get much bigger. And a higher player count. We play 64 all the time and over a hundred. We’re just trying to find that balance of what is the sweet spot.”

All of that is attainable in conventional Call of Duty game modes as nicely, not essentially battle royale. “Oh it’s not a battle royale,” clarified Smith. “It’s core [multiplayer]. It’s five-flag Domination.”

Round time is one other issue the developer takes into consideration when coping with these giant game modes, as Smith defined.

“A lot of these numbers we noodle all the time, from player count to time, you want it to last a good bit, just so you have that feeling that you can explore a bit and not feel so pressured to achieve an objective,” he mentioned.

By the identical token, having that many gamers in the identical area might additionally create efficiency issues relating to killstreaks (to not point out stability). This is another excuse why Infinity Ward didn’t present any of that this week, as many specifics are nonetheless being labored out.

Call of Duty: Modern Warfare involves PC, PS4, and Xbox One on October 25.

The interview was performed by Chris Priestman.


 
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