BattleTech: Flashpoint comes with a free arcade mode and ally-only retailers

BattleTech’s coming Flashpoint growth will land on the identical day as a free replace, model 1.3, which is able to add an arcade-like Career Mode.

This mode sidelines the principle story, and allows you to “just test yourself as a mercenary commander flying around,” says game director Mitch Gitelman, talking with us at Gamescom the opposite week. Career Mode will embrace a rating, similar to within the ’80s: “We’ll judge you!” laughs Gitelman. “Anywhere from green recruit all the way to legendary mercenary, maybe even beyond there. No tutorials, no nothing, just get in there, and without the story missions there’s no more big paydays of million C-Bills. So we’ll see how that goes.”

1.Three can even overhaul the fame system. “One of the key things is you’ll be able to become an ally of one of the factions in the game,” Gitelman says. “That’ll give you access to an ally-only store, where you’ll get special equipment and discounts.” If you like the opposite facet of the tracks, mechwarriors with a felony background will have the ability to entry black market shops, to procure items of extra doubtful provenance.

Again, all the above is free in replace 1.3, which lands day-and-date alongside the paid Flashpoint growth. We’ve already heard slightly about what Flashpoint adds to BattleTech, with the titular function being ‘flashpoints’. These are “BattleTech short stories”, Gitelman says: quick strings of linked missions, every of which has a serious branching determination to make. They’re time-limited, so that you is perhaps pressured to decide on between flashpoints, missions, long-distance galactic journey, and different urgent engagements.

Flashpoint can even add a brand new alien tropical biome, whose larger humidity will enhance your heatsinks, and three new mechs. These are the Cyclops, a 90-ton assault/command mech; the Crab, a 50-ton medium mech; and the melee-focused, much-requested Hatchetman – the primary mech desgined by authentic BattleTech artist Duane Loose.

The Hatchetman stars within the announcement trailer, which you’ll be able to watch above. All of this content material comes scorching on the heels of the latest 1.1 and 1.2 updates (although the latter continues to be in beta), which between them add a memorial wall, tuned morale methods, the flexibility to call guide saves, and extra.

 
Source

battletech, Strategy

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