You may need seen Battlefield 5 has been briefly offline as we speak. But the interference might be price it if you happen to’re desirous to take down tanks, or forestall sneaky escapes within the game’s battle royale mode, Firestorm.
The downtime started at 8am UTC on PC, at 9am UTC on PS4, and can quickly hit Xbox One at 10am UTC. DICE is deploying a patch to deal with a couple of fixes that the final replace missed.
The studio has made adjustments to a few weapons – particularly the armour-piercing specialisation of the Boys AT, the formidable British anti-tank rifle. Turns out it wasn’t working correctly when used towards tanks, which is one thing of a important design flaw. What’s extra, the brand new Medic’s carbine, the Tromboncino, had its progress by accident tied to that of the Commando Carbine, which was mucking up specialisations for sure gamers.
Over in Firestorm, DICE has mounted what they name the ‘Platform 9 and ¾’ difficulty – of gamers leaving the hangar early by glitching by way of the geometry. And parachute draw distance has been improved, so that you’ll be capable to extra precisely work out what number of different gamers are dropping in your space.
“We’ve now made it so that if some cheeky beggar quits whilst downed, their loot will now drop,” producer Jaqub Ajmal provides, “rather than exit the server with them.”
Crashing needs to be much less frequent in spectator mode, too – although DICE didn’t get to the overall stuttering points gamers have reported currently. It’s an issue engineers are nonetheless engaged on as a matter of excessive precedence.
Battlefield 5 got a new map final week, named Mercury – after the 1941 operation in Crete. It introduces uncommon asymmetry to the game, so is price testing.