“We have a long term visionhe explained in remarks reported by Video Games Chronicle. Battlefield is one of the biggest brands in our industry and was created by one of the most talented teams in the business. Our ambition is for this franchise to continue to grow and be a major part of our catalog for many years to come. […] The team is rethinking the development process, taking Vince Zampella as a model [qui a été désigné pour superviser la franchise suite au départ d’Oscar Gabrielson, ndlr] and Respawn Entertainment about having fun as quickly as possible.“
Andrew Wilson added that DICE had already deployed “thousands” of updates but that there was still work to fully meet the expectations of the community. According to him, it is only after having reached this stage that the developers will then be able to tackle other projects to really enrich the content of Battlefield 2042. One thinks in particular of Marcus Letho, the co-creator of Halo, who took the reins of a new studio of Electronic Arts based in Seattle will work, among other things, on the narrative content of series.
Battlefield 2042 was released last year on Xbox Series X, Xbox Series S, Xbox One, PC, PS4, and PS5.

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