There have been stories of stealth downgrades in Battlefield 1 on PS4 Pro following yesterday’s patch.
It appears the autumn replace for Battlefield 1 made some undocumented modifications to the sport, significantly relating to visuals and frame-rate on PS4 Pro.
Since the discharge of the huge 1.04 patch yesterday, a number of PS4 Pro homeowners flocked to Reddit, NeoGAF, and the Battlefield forums to report that the sport simply isn’t working prefer it used to pre-patch. Two points particularly are echoed throughout all message boards.
The first has to do with the sport’s look, which some described it as being “softer” than it was pre-patch. This makes jagged edges extra seen, creating an total much less crispy picture, in accordance with these gamers. For its half, DICE did point out an “improvement” to TAA (the sport’s anti-aliasing resolution) in the patch notes, although that basically doesn’t say a lot.
Performance was one other sticking level, with many reporting worse frame-rate total post-patch. Although gamers couldn’t agree there’s been an outright drop to frame-rate, most agreed that the sport felt worse to play, particularly in Conquest 64.
Tech outlet Digital Foundry posted an update to its multiplayer analysis to verify that TAA has certainly been tweaked, however there’s been no hit to efficiency when testing single-player post-patch.
To complicate issues additional, developer DICE has been uncharacteristically quiet about PS4 Pro upgrades. The studio by no means formally revealed how the sport will deal with the console previous to its launch, and continues to be silent within the face of those stories.
This has to do with Non-disclosure agreements (NDAs) the developer signed with Microsoft and Sony, in accordance with DICE engineer Julian Manolov. Here’s what he instructed a pissed off fan on Twitter:
— Julian Manolov (@_jjju_) November 10, 2016
Of course, with out additional testing, we could by no means discover out if efficiency has certainly degraded. This is much more difficult to tug off contemplating it’ll be arduous to copy any eventualities used for testing pre-patch, simply due to the unpredictable nature of the sport’s multiplayer.