At Least 25 Employees Reportedly Laid Off by Naughty Dog as Development of Last of Us Multiplayer Game Temporarily Halted

Kotaku is reporting that Naughty Dog, the PlayStation first-party workshop behind The Last of Us and also Uncharted franchise business, has actually given up at the very least 25 programmers, reducing their agreements short. The discharges apparently started recently, according to 2 of Kotaku’s resources and also different divisions, from art to manufacturing, were struck. The bulk of those given up remained in Naughty Dog’s quality control screening division. 

The 25 agreement programmers given up belonged to a scaling down at the workshop, yet Kotaku reports that full time team do not seem influenced. The magazine’s resources claim severance is not being used to those given up and also those influenced (in addition to those still operating at Naughty Dog) are “being pressured to keep the news quiet.” 

Kotaku states the agreements of those influenced will not be formally reduced up until completion of October and also those struck are anticipated to resolve the month. 

Game Informer has actually connected to PlayStation to request remark or declaration. 

Within Kotaku’s record, the magazine states that of its resources states Naughty Dog’s in-development Last of Us multiplayer game is not entirely terminated yet is “basically on ice at this point.” This complies with information from previously this year where Naughty Dog said the game needs more time, which “our team will continue to work on the project, as well as other games in development, including a brand new single-player experience.”

A couple of weeks afterwards declaration from the workshop, Bloomberg reported that the group working with the game was downsized after a current examination. The magazine composed that Sony asked Destiny 2 programmer Bungie, which it now owns after a $3.6 billion acquisition in January of last year, to asses the Last of Us multiplayer game’s growth. Bungie apparently examined its lasting feasibility as a live-service game, which resulted in Naughty Dog reassesing the game, downsizing the group, and also relocating programmers to various other jobs. 

[Source: Kotaku]


The hearts of the Game Informer team are with every person influenced by these discharges and also still at the workshop.

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