Anthem fixes an entire lot of wonk in its Day 1 Patch

Anthem fixes an entire lot of wonk in its Day 1 Patch

While Anthem technically doesn’t launch till tomorrow, and has been out since final Friday for Origin Access subscribers, the “Day 1 Patch” hit BioWare’s sci-fi looter-shooter in a single day. It goals to handle lots of the technical troubles which have been evident within the take a look at weekends and early entry, which embrace long loading times, crashes, freezes, bugs impeding quest progress, and a few–however not all–of the opposite problems Alice Bee has talked about. If you’ve been postpone by what you’ve seen or performed, voila, right here’s what’s within the fixtank.

The day minus-one patch notes open with the next necessary fixes:

  • Decreased loading instances for older disk drives
  • Fixed many infinite loading screens
  • Fixed a number of challenges not monitoring correctly
  • A lot of points have been fastened that had been inflicting gamers to disconnect or crash
  • Weapons and kit now have numbers current for modifiers

Buried deeper within the record is that this repair I do know is large for a lot of who’ve daftly needed to race their teamies to chests to grab progress:

  • Opening a chest now increments Tomb of the Legionnaire progress for all squad members current

Sadly it seems like they’re additionally fixing the Forge animation points which end in wonders just like the wibblelimbs of that woman ↑ up there, who I’d hoped was a function not a bug. However, nowhere do they point out fixing the issue of the game’s sound simply, like, stopping. That’s a fairly large situation.

Alice was not finest impressed by EA presenting ‘early’ entry to this shonkfest as a chance price subscribing for. She’ll inform us all Wot She Thinks of the total, patched game later.


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