Destiny 2 brings again Exotics – uncommon and highly effective boomsticks. Let’s check out the gathering and daydream about placing them to make use of.
Destiny 2 has a stronger deal with story however Bungie hasn’t deserted the facet most of us ended up obsessing over: Exotic weapons. As a part of our Destiny 2 guide, right here’s an inventory of the generally accessible Exotic weapons – for a given worth of “commonly”.
You cna discover all of the perk and trait skills of Destiny 2’s beginning set of Exotic weapons beneath. We don’t imagine that is completely each Exotic in Destiny 2, and are trying ahead to discovering extra in instances quests or through group discoveries within the weeks and months to return.
We’ll use the next key to explain weapon attributes:
- HND: dealing with pace
- MAG: journal measurement
- PRJ: projectile pace
- RLD: reload pace
- RNG: vary
- STB: stability
- +: barely will increase
- ++: will increase
- +++: significantly will increase
- -: barely decreases
- –: decreases
- —: significantly decreases
Wardcliff Coil (Arc rocket launcher)
Previously recognized by the group as Dubious Volley or “Microphone rocket launcher”, the Wardcliff Coil was noticed in early Destiny 2 gameplay footage. Its nickname derives from an unreleased weapon of very comparable – presumably an identical – look found within the D1 database. However, the brand new, official identify has since been confirmed by Destiny 2 creative director Luke Smith.
If Xur is promoting this throughout week two, holy hell, purchase it.
- Intrinsic Perk: Mad Scientist
This weapon fires a volley of rockets. - Launcher Barrel: Volatile Launch
This weapon is optimized for an particularly explosive payload. (HND-, PRJ-) - Magazine: Extended Mag
(MAG+++, RLD—) - Trait: Mechanized Autoloader
This weapon robotically reloads on ammo pickup. - Stock: Composite Stock
This weapon has a flexible dual-purpose inventory. (STB+, HND+)
Riskrunner (Arc submachine gun)
In the shape we initially noticed it within the Destiny 2 console beta, the Riskrunner was totally damaged, synergising with the Warlock class capability to supply everlasting ammo. Bungie quickly sorted that out, and now utilizing it actually does imply operating a danger – but when one thing zaps you with Arc power, of, wow – are you able to give it again.
- Intrinsic Perk: Arc Conductor
Taking Arc harm will increase weapon energy. - Barrel: Arrowhead Break
Lightly vented barrel. Greatly controls recoil. (HND++) - Magazine: Extended Mag
(MAG+++, RLD—) - Trait: Superconductor
When Arc Conductor is lively, pictures fired have the possibility to develop into chain lightning and return ammo. - Stock: Short-action Stock
This weapon is very straightforward to grip. (HND+++)
Sunshot (Solar hand cannon)
The Sunshot is an odd mix of the exact, sharpshooting motion Hunters like to a lot, and the flexibility to unfold the enjoyable round with splash harm. Enemies you ping with the Sunshot will likely be highlighted, which is fairly neat for maintaining observe of the motion, they usually’ll additionally explode. What a great time!
- Intrinsic Perk: Sunburn
This weapon fires explosive rounds and highlights targets that take harm from Sunshot. - Barrel: Chambered Compensator
Stable barrel attachment. Improves recoil and route. (STB++, HND-) - Magazine: Accurized Rounds
This weapon can hearth longer distances. (RNG++) - Trait: Sun Blast
Targets killed with Sunshot explode in Solar power. - Grip: Textured Grip
Friction on this weapon’s grip is especially sturdy. (HND+++, STB-)
Sweet Business (Kinetic auto rifle)
The final pray and spray weapon for all you frontline hipfire followers, Sweet Business kicks up into overdrive as you maintain the hearth button down – and can robotically reload itself as you stroll over ammo decide ups. It’s form of like a minigun, with a chance to by no means break off firing. Ideal. Leave the ironsights to the Hunters and wade into the motion.
- Intrinsic Perk: Payday
Large magazine. Increased Hip Fire Accuracy - Barrel: Polygonal Rifling
Barrel optimized for recoil discount. (STB++) - Magazine: High-Calibre Rounds
Shots from this weapon knock enemies again. (RNG+) - Trait: Business Time
Holding down the set off boosts this weapon’s vary and charge of fireside, and robotically hundreds ammo pickups into the journal. - Stock: Composite Stock
This weapon has a flexible dual-purpose inventory. (STB+, HND+)
Coldheart (Arc hint rifle)
The Coldheart is a hint rifle – a brand new weapons class, of which it’s the solely instance at current. It seems so much prefer it fires a laser beam. You can collect this at the end of the story campaign if you pre-ordered Destiny 2 however we count on it would finally be accessible to everybody, in some way. Here are its stats:
- Intrinsic Perk: Cold Fusion
This weapon shoots a gradual chilly fusion-powered laser. - Barrel: Extended Barrel
Weighty barrel Extension. (RNG++, HND–) - Battery: Enhance Battery
Strong battery life. (MAG++) - Trait: Longest Winter
Coldheart’s laser does exponentially extra harm the longer it’s held on a goal. - Stock: Hand-Laid Stock
This weapon is optimised for recoil management. (STB++)
The Prospector (Arc grenade launcher)
The stunning, virtually outdated timey Prospector permits gamers to scatter grenades round in full auto, then detonate them . Sounds like a great time! The reload is gradual, so make your payload rely.
- Intrinsic Perk: Excavation
Hold [Fire] to fireside grenades. Release to detonate all stay grenades concurrently. - Launcher Barrel: Volatile Launch
This weapon is optimized for an particularly explosive payload. (HND-, PRJ-) - Magazine: Augmented Drum
Heavy, excessive capability drum. (MAG+++, RLD—) - Trait: Full Auto Trigger System
Holding down the set off will hearth this weapon in full auto mode. - Stock: Hand-Laid Stock
This weapon is optimised for recoil management. (STB++)
Tractor Cannon (Void shotgun)
A improbable weapon to be used in crows, the Tractor Cannon has two helpful perks for these mob conditions. First, each shot pushes enemies away, providing you with a little bit of respiration room to dodge, GTFO or simply dish out extra harm. Second, whenever you inflict harm you’ll get a brief increase to hurry and weapon dealing with, which likewise makes these clutch conditions slightly gentler. Sounds like a great time.
- Intrinsic Perk: Repulsor Force
This weapon fires a strong impulse to push enemies away. - Barrel: Extended Barrel:
Weighty barrel extension. (RNG+, HND-) - Battery: Particle Repeater
Constrains recoil for each bolt. (STB+). - Trait: The Scientific Method
Damaging an opponent briefly will increase pace and dealing with. - Stock: Composite Stock
This weapon has a flexible dual-purpose inventory. (STB+, HND+)
Vigilance Wing (kinetic pulse rifle)
Vigilance Wing seems like an incredible weapon for individuals who get pleasure from taking part in in teams. Both its intrinsic perk and trait are about profiting from clutch when your allies are down, whereas its different capabilities imply it ought to make a really strong all-purpose kinetic. If you favor to stay to small arms hearth, that is gonna be one to look at.
- Intrinsic Perk: Harsh Truths
This weapon fires a 5 spherical burst. When a close-by ally is killed, achieve well being regeneration and elevated motion pace. - Barrel: Corkscrew Rifling
Balanced barrel. (RNG+, STB+, HND+) - Magazine: Alloy Magazine
Faster reloads when the journal is empty. - Trait: Last Stand
Improved weapon efficiency when its wielder is the final dwelling member of a fireteam. - Stock: Composite Stock
This weapon has a flexible dual-purpose inventory. (STB+, HND+)
Hard Light (Arc/Solar/Void auto rifle)
It’s no shock to study D1 favorite Hard Light is again within the recreation. In Destiny 2, Hard Light will be switched between three elemental power affiliations, which is nice, however it additionally brings again its outdated methods. You will likely be headshot from throughout the map (thank goodness it’s not a kinetic weapon, with bonus important harm). You will likely be shot within the again by somebody in entrance of you, who appears to have missed. You will likely be shot whenever you’re standing behind the goal. You will need one for your self.
- Intrinsic Perk: Volatile Light
Rounds fired from this weapon haven’t any harm falloff, over-penetrate targets, and ricochet off laborious surfaces. - Barrel: Polygonal Rifling
Barrel optimized for recoil discount. (STB++) - Magazine: Alloy Magazine
Faster reloads when the journal is empty. - Trait: Arc Core/Solar Core/Void Core
(Variable) Modifies this weapon’s harm sort to Arc/Solar/Void. - Stock: Composite Stock
This weapon has a flexible dual-purpose inventory. (STB+, HND+)
MIDA Multi-tool (Kinectic scout rifle)
The return of an outdated favorite: the ultra-snappy scout rifle, MIDA Multi-tool. With bonuses to vary and stability, lively radar and elevated motion pace, it seems like a tidy little bit of equipment – however apparently, it additionally positive factors a bonus whenever you equip the Legendary submachine gun MIDA Mini-tool as your power weapon.
- Intrinsic Perk: MIDA Multi-tool
This weapon boosts transfer pace. - Barrel: Corkscrew Rifling
Balanced barrel. (RNG+, STB+, HND+) - Magazine: High-Calibre Rounds
Shots from this weapon knock enemies again. (RNG+) - Trait: MIDA radar
Radar stays lively whereas aiming down sights. - Stock: Hand-Laid Stock
This weapon is optimised for recoil management. (STB++)
Sturm (Kinetic hand cannon)
Sturm positive factors a bonus whenever you equip the Legendary sidearm Drang as your power weapon, which could be very cute (Sturm und Drang is German for “storm and stress”, and is a time period for a literary motion through which the hero is pushed to violence, normally by greed, whereas actual and particularly unfavourable human feelings and experiences are foregrounded). Kills with Sturm reload Drang out of your reserves, and kills with Drang improve Sturm’s important harm output. Dang!
- Intrinsic Perk: Accomplice
Kills with this weapon fill the journal of the geared up Energy weapon from reserves. - Barrel: Extended Barrel
Weighty barrel. (RNG++, HND–) - Magazine: Extended Mag
(MAG+++, RLD—) - Trait: Storm and Stress
Kills with Drang grant bonus precision harm till the subsequent reload. - Stock: Combat Grip
This weapon causes a lot much less vertical recoil.
Rat King (Kinetic hand cannon)
Another one of many pretty carved weapons, Rat King has glorious stability mixed with good vary and respectable dealing with, reload and journal measurement. That makes it a pleasant sufficient gun even with out Exotic bonuses, however it may well additionally flip you invisible and will get stronger if all of your friends have it. A Rat King, by the best way, is a in all probability apocryphal pure entanglement of rats tied collectively by their tails.
- Intrinsic Perk: Rat Pack
This weapon turns into stronger when close by fireteam members even have it geared up. Stacks as much as six instances. - Barrel: Smallbore
Dual energy barrel. (RNG++, STB++) - Magazine: Tactical Mag
This weapon has a number of tactical enhancements. (STB+, RLD+, MAG+) - Trait: Vermin
Reloading instantly after a kill grants a quick interval of invisibility. - Grip: Smooth Grip
This weapon is barely simpler to carry and purpose. (STB+, HND+)
Fighting Lion (Void grenade launcher)
The Fighting Lion is a beautiful grenade launcher with some improbable bonuses. Exceptionally steady, its fast-travelling projectiles have a smaller blast radius however make up for it with some neat perks, together with a managed explosion and further harm to shielded enemies. Best of all, should you kill a bunch of enemies who’ve taken harm from grenades, the journal reloads itself. The description doesn’t say “from reserves”, so we could also be speaking free Power ammo right here, individuals.
- Intrinsic Perk: Delayed Gratification
Grenade projectiles will bounce off surfaces. Hold [Fire] to fireside, and launch to detonate. - Launcher Barrel: Countermass
This weapon is weighted for vertical recoil. Greatly controls recoil. (STB++, HND++) - Magazine: Implosion Rounds
Grenades journey quick and have a managed explosion. Decreases blast radius. (PRJ++, STB+++) - Trait: Thin the Herd
Direct hits with this weapon do extra harm to shielded opponents. Rapid kills in opposition to grenade broken enemies will refill the journal. - Stock: Short-action Stock
This weapon is very straightforward to grip. (HND+++)
D.A.R.C.I. (Arc sniper rifle)
The D.A.R.C.I. is a sharpshooter for individuals who want slightly assist with their distance capturing. Use the scope to take a look at an enemy’s vitals, after which get pleasure from elevated purpose insist and a lift to Precision harm. Ban it from the Crucible instantly, in my view.
- Intrinsic Perk: Personal Assistant
Aim at an enemy to view its well being and different important data. - Barrel: Extended Barrel
Weighty barrel Extension. (RNG++, HND–) - Magazine: Extended Mag
(MAG+++, RLD—) - Trait: Target Acquired
When Personal Assistant is lively, this weapon has higher goal acquisition and offers extra Precision harm. - Stock: Short-action Stock
This weapon is very straightforward to grip. (HND+++)
Merciless (Solar fusion rifle)
A beautiful-looking beast, Merciless units up a pleasant gameplay loop. Shoot an enemy with out killing it, and its charge of fireside will increase till you get a kill. After a kill, reload instantly and revel in elevated harm output. Ohm the chances; in expert palms, this will likely be a beast – particularly because it’s fairly steady.
- Intrinsic Perk: Conserve Momentum
Non-lethal hits with projectiles make this weapon cost sooner till its wielder will get a kill. - Barrel: Chambered Compensator
Stable barrel attachment. Improves recoil route (STB++, RLD-) - Magazine: Extended Mag
(MAG+++, RLD—) - Trait: Impetus
Reloading instantly after a kill will increase weapon harm for a short while. - Stock: Fitted Stock
This inventory makes the weapon steady however heavy. Improves recoil route. (STB++, HND-)
Graviton Lance (Void pulse rifle)
Okay, in order that trait’s not a lot to jot down house about – loads of weapons make their kills explode. But what number of rip a gap by means of spacetime on their manner? This is only a fancy manner of claiming this pulse rifle has actually, actually super vary on the third shot of a burst, to go along with its already spectacular vary bonuses. Nasty recoil, however management your bursts and also you’re in for a great time.
- Intrinsic Perk: Black Hole
Third shot of a burst rips a gap by means of spacetime, doing excessive harm and recoil with no fall off. - Barrel: Hammer-forged rifling
Durable ranged barrel. (RNG++) - Magazine: Accurized Rounds
This weapon can hearth longer distances. (RNG++) - Trait: Cosmology
Kills with this weapon trigger enemy targets to detonate. - Stock: Fitted Stock
This inventory makes the weapon steady however heavy. Improves recoil route. (STB++, HND-)
Skyburner’s Oath (Solar scout rifle)
Since you shouldn’t actually be hip-firing with a scout rifle this weapon’s trait is a bit foolish – however the truth that it’s a full auto weapon with, presumably, significantly better vary than an precise auto rifle could be very fascinating. That bonus to Cabal, and talent to shoot by means of Phalanx shields, is fairly tasty, too.
- Intrinsic Perk: Slug Rifle
This weapon fires Solar slugs that get stronger when aiming down sights. - Barrel: Extended Barrel
Weighty barrel. (RNG++, HND–) - Magazine: Extended Mag
(MAG+++, RLD—) - Trait: For The Empire
This Weapon is full auto, does further harm to Cabal, and penetrates Phalanx shields. - Stock: Short-action Stock
This weapon is very straightforward to grip. (HND+++)
Legend of Acrius (Arc shotgun)
Legend of Acrius has an odd pairing of trait and perk. The perk is principally “does a ton of damage, including to the guy behind the guy you’re shooting”. The trait extends your radar vary. Uh. Okay? Sure. Well, Bungie couldn’t make it too OP, I suppose – particularly given its numerous bonuses to vary. Should be bother in PvP.
- Intrinsic Perk: Shock Blast
This weapon fires blasts of high-damage Arc power that over-penetrate targets. - Barrel: Full Bore
Barrel optimized for distance. (RNG+++, STB–, HND-) - Magazine: Accurized Rounds
This weapon can hearth longer distances. (RNG++) - Trait: Long March
Detect enemies in your radar from additional away. - Stock: Fitted Stock
This inventory makes the weapon steady however heavy. Improves recoil route. (STB++, HND-)
Borealis (Multi-element sniper rifle, PS4 unique)
The Borealis is a PlayStation exclusive Exotic sniper rifle, which we all know nothing else about. Well, should you take a look at the footage by means of that hyperlink, you’ll see it may be purple, blue or orange, which suggests it may well hearth all three elemental power sorts.
In Destiny 2 you possibly can’t change the fundamental affinity of Exotic weapons with mods like you possibly can for regular power weapons, so it’s possible that is associated to its intrinsic perk or trait, or you can select which of the three variations you need, one thing just like the sword quests in D1.
- Intrinsic Perk: ??
- Barrel: ??
- Magazine: ??
- Trait: ??
- Stock: ??
Other Exotics seen in cinematics
We’ve seen another Exotics which we will clearly recognise from D1 – however solely within the palms of NPCs, so we don’t know whether or not they’ll be accessible in-game, or whether or not they’re simply there as a nod to continuity since our arsenals had been blown up. The weapons on this class are No Land Beyond, a sniper rifle; Ace of Spades, a hand cannon; and Razelighter, a sword.
What Exotics are you trying ahead to in Destiny 2?
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