Telltale Games have laid off 90 folks in the present day, shrinking the corporate’s workforce by round 25%. The firm say it received’t have an effect on any of their at the moment introduced initiatives, which incorporates The Walking Dead’s fourth season, Batman: The Enemy Within, and a second season for Wolf Among Us.
As initially reported by GamesIndustry.biz, the layoffs are a part of a company-wide restructuring. Telltale say that the modifications are to “make the company more competitive as a developer and publisher of groundbreaking story-driven gaming experiences.” Which doesn’t actually many something.
“Our industry has shifted in tremendous ways over the past few years. The realities of the environment we face moving forward demand we evolve, as well, reorienting our organization with a focus on delivering fewer, better games with a smaller team,” stated Telltale Games CEO Pete Hawley within the assertion launched to GamesBusiness.
The firm additionally say they’re planning on shifting growth of their video games to “more proven technologies that will fast-track innovation in its core products as it works with new partners to bring its games to new audiences.”
Telltale’s video games at the moment use Telltale Tool, a proprietary sport engine, however it seems that they’ll be shifting over to one thing extra like Unity. That’s a doubtlessly good factor. Their video games – all episodic point-and-click adventures – have been criticised for years for working on outdated expertise that undermines the makes an attempt at storytelling.
That’s no consolation to those that have misplaced their jobs. If you labored at Telltale and have been affected by the layoffs, we’d love to speak to you – get in touch.