14-Year-Old Tradition Leads to Online Game Shutdown as Players Crash Game

Old School Runescape
(Image debt: Jagex)

Old School Runescape went offline for numerous hrs previously today, after gamers found a problem that allowed them collapse the game through a 14-year-old practice.

Earlier today, OSRS obtained an upgrade with some reasonably tiny technological modifications. Shortly after the upgrade went live, players began to realize that sending out rainbow message via the in-game conversation would certainly collapse the game – not simply for themselves, but also for anyone in array to see that message. That’s something that can rather conveniently be manipulated by deceitful gamers wanting to obtain others eliminated.

Developer Jagex initially described a “report of one player being disconnected due to a crash during the Zebak fight,” yet it rapidly ended up being clear that this was a much broader prospective manipulate influencing any person making use of the Java OSRS customer. Within a couple of hrs, the devs had actually taken the whole game offline to repair the problem, as well as while whatever’s back to regular currently, gamers invested the interfering time dragging OSRS’s tendency for presenting game-damaging troubles with brand-new updates. 

Time to bust this out again! from r/2007scape

Pretty much sums it up from r/2007scape

While ‘getting in specific points right into message conversation in order to collapse the game on your own as well as others’ could seem like something much as well details to have actually occurred greater than as soon as in an MMO’s life time, there’s really a comparable 14-year-old occurrence so notorious that it has its own page on the Runescape Wiki. Back on February 25, 2009, gamers began collapsing the game by keying the ‘µ’ personality right into message conversation. Old pests resist, it appears.

At the very least no one is pouring “hot coffee on his butthole” in this particular OSRS incident. 

 

Source: gamesradar.com

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