Zelda Link’s Awakening walkthrough half 3: Kanalet Castle, Golden Leaves and Key Cavern Dungeon

Once you’re out of the Bottle Grotto dungeon, you’ll be instructed that the Prairie is ready for you. That’s true – however so is a revisit to Mabe Village, Kanalet Castlem and dungeon degree 3 – Key Cavern.

Return to Mabe Village: purchasing spree and buying and selling

Once you exit Bottle Grotto, you and BowWow will probably be free to discover. As a facet observe, BowWow has loads of distinctive interactions the world over of Link’s Awakening, and so that you may need to discover and discuss to folks and encounter a spread of enemies earlier than you come back him to his proprietor. None of those encounters have any particular rewards, however they’re usually cute and authentic – which is its personal reward.

When you’re prepared, head to Mabe Village and return BowWow to its proprietor, MeowMeow. She’ll give Link a smooch for returning it! Quite the reward. You may advance the buying and selling sequence presently in order for you. But that’s not all there’s to do in Mabe village…

Zelda Link’s Awakening walkthrough half 3: Kanalet Castle, Golden Leaves and Key Cavern Dungeon

There’s a little bit of a trick developing right here: you’ll must have superior to a sure level in Links Awakening’s buying and selling facet quest to proceed fairly shortly. As such, we could as nicely undertake the buying and selling quest proper now. It begins out on the Trendy Crane Game constructing in Mabe Village, instantly south of the store. In there, there’s a doll of Yoshi from the Mario collection. Win it utilizing the crane, which could value you a couple of rupees of trial and error. Once that’s executed, you possibly can commerce the Yoshi Doll, and you’ll commerce from one merchandise to a different as a part of a wider side-quest. Here’s what you must do earlier than advancing the story any additional:

  • Win the Yoshi Doll from the Crane Game in Mabe Village
  • Head to the bigger home within the north of Mabe Village, the place a lady has a baby. Trade the Yoshi Doll for her Ribbon.
  • Now go to Madame MeowMeow’s home, however as an alternative of going into the home correct enter the smaller canine kennel on the facet. Swap the Ribbon with the small BowWow inside – you’ll get Dog Food.
  • Take the pet food all the way down to the seaside, simply south of the place the doorway to Dungeon 1, Tail Cave, is. Inside is a crocodile who desires your tin of pet food – and offers you Bananas for it.

With that executed, let’s discuss purchasing. At this level within the game it is best to have no less than 200 rupees and extra seemingly someplace within the area of 300. If you don’t, you possibly can simply discover more money by exploring some caves within the areas you’ve visited already, or by chopping grass and shrubs within the surroundings. Regardless, it’s time to move to the store, which is to the Eastern fringe of Mabe Village.

You’ll want a couple of key objects to proceed that’ll now be up on the market within the store. First of all there’s the Deluxe Shovel, which prices 200 Rupees. Second, it’ll be very useful to have some bombs – you possibly can decide up 10 bombs for 10 rupees right here. Bombs aren’t one thing you unlock in a dungeon on this game – and really, when you’ve first bought a bunch from the store you’ll actually have a likelihood to replenish them from drops out on the earth. You want some, although – so 210 rupees will get you the bombs and the shovel, each of that are endlessly helpful now.

The bow and arrow can even be on the market presently should you exit and re-enter the store, however the worth is ridiculous. There is a technique to steal from the Mabe village store – however you wouldn’t need to be a thief, would you? We can get the bow later. Once you’re executed within the retailer, it’s time to move to Ukuku Prairie.

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Ukuku Prairie and Kanalet Castle

To get to Ukuku Prairie, simply comply with the apparent path from Mabe Village, to the east. It’s good of the store, which you seemingly simply used. There’s a warp portal right here – it’s a cool-looking statue with some runes and patterns on it. Right now should you strategy it some textual content will counsel it is best to discover out what it does, however should you attempt to use it you’ll simply be spit up into the air after which again down in the identical spot. Spoiler: it’s a quick journey system, and can teleport you between related platforms throughout the island – however you haven’t activated some other portals but.

South of here’s what is clearly the doorway to the third dungeon, which you realize from the title of this walkthrough known as Key Cavern. You can’t get in, nonetheless. Follow the trail till you see a home; enter and communicate to Richard, the person inside. He talks of a fortress and 5 golden leaves – you’ve received to get well them from the fortress. He says you’ll want a shovel – however should you’ve been following alongside, you’ll have already got one.

From Richard’s home, maintain following the trail to the east, then north, and so forth – usually north-east. You can’t miss the fortress entrance. Unfortunately it’s locked. Follow the moat to the east till you see a monkey, Kiki. This is the place facet quest and foremost game intersect: you want the bananas, a key merchandise from the buying and selling facet quest, to influence Kiki that will help you. Kiki will name on their monkey mates and do one thing not precisely monkey-like… they’ll construct a bridge. At the tip, you’ll be left with a Stick, which is the following merchandise within the buying and selling facet quest, however extra importantly the bridge will lead a path to Kanalet Castle’s different entrance – so take it.

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Head north on this path till you possibly can’t any extra. There’s a cellphone sales space home, and to the left of it, a lone, suspicious shrub. Slice it to disclose a stairway; enter it. You’ll undergo a side-scrolling part, then emerge inside Kanalet Castle, which is principally a mini-dungeon you must undertake so as to entry the Key Cavern. You can go left or proper – so take the trail west (left) for now. Defeat the darknut and comply with the trail round and south. There’s one other darknut right here with sword and protect, plus a crow up in a tree.

Now, we’ve met these crows earlier than – they often cost you and go for blood. This one doesn’t, which is suspicious. Pick up a close-by rock and throw it on the tree the place the crow is. The crow will fly down – kill it and it’ll drop your first Golden Leaf, one in all 5.

Continue following the trail from the crow, down and round. Head previous the precise fortress entrance, east after which north. There’s a brand new enemy right here, the Mad Bomber. This beautiful factor tosses bombs from varied holes. Just a few hits will take it down, and it’ll surrender the second Golden Leaf 2/5 because of this.

Once that is executed, backtrack to the fortress entrance and head inside. Head to the west as soon as inside and also you’ll immediately encounter a bunch of enemies. Defeat all three enemies and the Golden leaf 3/5 will drop. This is straightforward, proper? Follow the trail round, and observe earlier than you are taking the steps as much as a raised path there’s a change to open the fortress entrance gates on the far proper.

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Take the steps to the raised path after which the correct stairs to a complete new display and ground of the fortress. Right away, to your rapid south, there’s a pit with a fireball and a few suspicious cracked partitions. Bomb these cracked partitions one after the other; whenever you bomb it a darknut will come out. One of the darknuts will drop Golden Leaf 4/5 when it’s defeated.

From right here, comply with the trail spherical after which again out of the fortress… then straight again into the following door. The door locks in entrance of you, however merely decide up a pot and toss it on the door to open it once more. Go via the door for a mini boss of kinds with a soldier utilizing a ball and chain – it’s type of paying homage to a recurring enemy in A Link to the Past. Defeat the mini boss so it drops Golden Leaf 5/5, supplying you with a whole set of Golden Leaves.

Now backtrack to Richard’s home. As a reward he’ll reveal a secret passageway underneath his home. There’s a Secret Seashell down right here inside a chest, nevertheless it finally results in a area stuffed with shrubs and grass. There’s potholes all over the place, so rigorously minimize your manner via after which dig instantly in entrance of the owl statue – that’ll provide the Slime Key, which grants entry to the Key Cavern. Lift a rock as a shortcut so that you could shortly current the important thing to the gates in entrance of the Key Cavern Dungeon. You can’t enter from right here, so loop again south, then east, then north – across the pothole area, then as an alternative of heading north-east in the direction of the fortress, this time head west. Jump throughout some platforms, and also you’ll be in.

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Key Cavern Walkthrough – Dungeon Level 3

The entrance corridor to the Key Cavern has some statues, some bottles, and two exits. The dungeon is called as such as a result of it’s completely stuffed with locked doorways and keys – and on this occasion, there’s truly another key than there are doorways within the dungeon. It lives as much as the title key cavern. While solely the jap exit from this room is open, don’t take it – as an alternative, decide up a pot and toss it on the northern door to smash it open. Brute power – yeah! On the Game Boy these doorways was once quite a bit much less apparent, however now Nintendo has put large pot logos on them in case you don’t perceive.

In the following room there’s a couple of enemies, together with new bombs – they’re not Bomombs from Mario, however they could as nicely be. If you hit them together with your sword it’ll bounce across the room after which explode. If you hit it twice, it’ll explode immediately. Kill all of the enemies to trigger a chest to spawn together with your first key, then head north on the right-hand facet of the room.

Defeat the 4 inexperienced slimes that spawn immediately in right here and a chest will seem. If you open the chest, one other blob comes out of it. Rude! Head north, defeating or working by the Stalfos enemies to move north as soon as extra, then down the steps within the room the place coloured blocks cease you from reaching a chest. As quickly as you arrive downstairs a bunch of enemies will spawn; kill them to get a breather.

This is without doubt one of the central rooms of the dungeon, with 4 exits, every of which require a key to open. Here’s how this works: the way in which to go to progress the Key Cavern dungeon is to the east, however each different course has varied different rewards and on high of that offers you again a key to make up for the one used to open the door to that space. So, let’s begin by going north.

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Defeat each of the enemies on this northern room to trigger a brand new key to drop. In right here there’s an owl statue (after getting the beak this may say “Far away… Do not fear – dash and fly!” – an necessary clue) and one of many crystals we first encountered within the Bottle Grotto – those that change blocks between raised and lowered. Hit that crystal so it turns crimson, then go away the room. Let’s backtrack a bit – again up the steps to the bottom ground. Now you possibly can seize that chest subsequent to the steps and get this dungeon’s stone beak, but additionally should you head south two screens after which east one display hitting the crystal has additionally opened the trail to the chest containing the Dungeon Map for the Key Cavern. When you’re executed, backtrack to the four-exit room downstairs.

Revisit the owl statue within the north room for a clue, in order for you, after which head west, to the room on the left. These subsequent two rooms are non-obligatory, however cool in order for you a bit problem. There’s some new enemies right here who teleport everytime you get shut – your greatest wager is to separate them so one is on both sides, then toss bombs at them from afar. Kill all of the enemies to earn again your key, then head again to the hub room and head south. Defeat all of the enemies once more to get your key again. The pots within the south of the room include bombs, so fill up if you must.

Now take your self east. Simply keep away from the enemies on this room – swipe on the teleporting hen to get it out of your manner, then head up the steps. This room is dwelling to 5 inexperienced blob enemies – however you’ll should make them spawn by strolling throughout the room. Once they’re all useless, one other key spawns. Grab it and head north. Defeat the enemies on this room and smash the pot to get extra bombs – you’ll want them shortly.

Now head west, beating the blobs then into the following room to the west. Defeat the enemies – that’ll make one more small key spawn. When that’s executed head north via the creepy one-way door. Why are these doorways precisely Link-sized, anyway? Battle the enemies and kill them to power a chest to spawn, nevertheless it’s out of attain – so head north as soon as once more. Kill the enemies in right here, seize the bombs by leaping to them with Roc’s Feather, and in any other case clear out this room. Oh, and there’s an Owl statue… “To defeat the black monsters with the hard shell, feed them something explosive.” Zelda followers in all probability now know what we’re about to combat…

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Climb the steps to the south-east. When on the high of the steps, head east, to the proper. You’ll now be on a walkway, and under there’s a room with enemies and an clearly cracked, broken wall on the right-hand facet. Take out a bomb, decide it up and toss it over the sting in order that it breaks down that wall. Now head west, again to the highest of the steps, and now head south. Finally we will seize that chest we spawned earlier for some money.

Keep heading south and round; push the block on the backside of the steps to open this space again up. Now we need to head via the open door to the north, good of the block you simply pushed. In right here there’s the mini-bosses – Dodongo Snakes. I used to be questioning in the event that they’d redesign these to look extra like the opposite Dodongos all through Zelda, however they’ve stayed loyal to the unique Link’s Awakening. Drop bombs in entrance of those enemies – they’ll swallow them and harm themselves. Three every will kill the pair.

When that’s executed, the checkpoint portal will seem, however there’s no actual want to make use of it. Instead, head east. Walk round these blocks; you’ll need to push the underside block the place you will have a useless finish to the left after which the block instantly above it up. This will block the way in which you got here however open up a path to the chest containing the Pegasus Boots, this Dungeon’s key merchandise and among the finest objects within the game outright.

Use the boots by holding L to smash the blocks under you close to the well being refill, then push the underside block to clear a brand new path. Now stroll south via the newly opened exit, then west, then north – again to the Dodongo boss room. This time, we need to head via the warp portal, again to the doorway. From the doorway head east – in right here there’s a type of black gap enemies guarding a chest, besides it pushes you away. Use the Pegasus Boots to sprint on the black gap factor to kill it, then open the chest to get a key.

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Head again to the dungeon foyer, however head north. Take the left-hand facet exit to the north from that room, the slender path. You’ll smash via some extra blocks, after which kill a crimson blob. Head again on your self now – all the way down to the room with the 2 northern exits (left and proper). Now take the right-hand exit, and head north twice, to the room with two skeletons. Basically, this room is a ‘kill all enemies’ room – however you couldn’t kill the crimson blob on the left prior to now. Now the crimson blob is useless, kill the skeletons to power a chest to spawn with an enormous variety of rupees.

Once all that is executed, backtrack to the doorway and take the teleport to the mini boss room once more. From right here head south, then east a bunch, then north, then east once more. After defeating the enemies, take a look at the room. Look carefully! The ground tiles make an arrow pointing down… however don’t fear about that for now. Instead, head north. There’s new bomb-type enemies right here with a countdown – simply maintain them at bay once they’re about to blow up. Clear the room to open a path west. Take that, then open the chest to get the compass. Finally, should you bombed that wall over the ledge earlier, there’ll be an exit west. Take it, then clear the next room to get another small key.

Head again to that arrow room, ‘cos it’s time to scratch that itch… drop a bomb the place the arrow factors. There’s one other bombable wall on the left right here, nevertheless it simply creates a shortcut… or a run-up. You see that massive hole? It’s time to mix two dungeon objects. Take a run up with the Pegasus Boots after which leap with Roc’s Feather to clear the broader hole!

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Head north, do the leap once more (the timing is difficult, however you’ll get used to it) after which open the chest to get the Nightmare Key. Hop off the ledge to the left into the arrow room. You ought to at this level have 4 small keys and the boss/nightmare key, so it’s time to complete up. From the arrow room head south after which west till you see the lock blocks. Unlock the primary, and comply with the trail round. You’ll use 4 keys in complete, then take the steps to a side-scrolling space.

There’s a shiny crimson block right here that resembles one in all Mario’s Thwomp enemies. Take a run up and smash into it utilizing the Pegasus Boots to power it out of the way in which. Drop on high of it, then stroll proper. There’s an enormous hole right here to the following ladder, so use your run-and-jump mixture once more to clear the hole, then take the ladder down again into an everyday dungeon room.

There’s three of these rattling teleporting birds right here, however this room is now satisfying: they’re not quick sufficient to dodge a Pegasus Boots cost. So cost all of them down, destroying the blocks in your manner. Once the three enemies are useless, the door will open. Fight off the bats and in opposition to the transferring ground within the subsequent room, after which enter the boss room.

When you first enter the room, the Slime Eye boss taunts you which you can’t see it. That’s as a result of it’s hanging out on the ceiling, however fortunately you will have an important new transfer – cost on the wall and it’ll make the blob-like enemy fall from the ceiling. Now the combat begins. There’s a reasonably apparent weak level right here – the beast’s eye. You’ll discover that as you hit it, the boss begins to separate into two. Eventually it splits nearly into two utterly totally different beings – however is held collectively by a thread. Act quick – get in between and push; attempt to stroll via the stretched piece of the boss, or higher nonetheless use your Pegasus Boots to sprint between the 2 halves. This will break up the boss in two.

Once the boss is break up in two, merely goal the eyes. This is a pleasant simple encounter – a few hits to every half will kill it. With that executed, nab the piece of coronary heart after which the following instrument from the next room – and then you definately’ll have the ability to proceed your journey – with recommendation to discover a waterfall.


 
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