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These grassroots experiments convinced Fujibayashi and his team that the world of Hyrule still held vast, untapped potential for a direct sequel.
Fujibayashi concluded that he and Aonuma were perfectly in sync, both eager to elevate the framework of the original title into something far more ambitious.
It’s hard to argue with the results. The community’s creations in *Tears of the Kingdom* have been staggering, ranging from intricate mechanical walkers to a fan-made recreation of a *Metal Gear Solid 2* aircraft—and even those impressive feats are just the beginning.
Source: gamesradar.com

