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28 YEARS! Square, we need more than just merchandise promotions. It is time to bring this masterpiece to current platforms. February 10, 2026
“It is long overdue to make this title accessible on modern consoles,” another commenter added. “Just a thought.”
“PLEASE BRING IT BACK!” echoed another fan, summarizing the general sentiment of a community that refuses to let the flame die out.
Speculation is also mounting regarding the upcoming PlayStation State of Play. Some wonder if Square Enix would intentionally highlight the game’s anniversary if a larger announcement wasn’t imminent. However, industry veterans recognize that tweets are cost-effective engagement tools; a few thousand retweets don’t always signal a multimillion-dollar project in development.
The history of Xenogears took a significant turn when director Tetsuya Takahashi departed Square shortly after the game’s launch to establish Monolith Soft. Decades later, that studio—now under Nintendo’s umbrella—continues to expand upon the spiritual foundations of Xenogears through the Xenoblade Chronicles franchise. Whether Takahashi and Monolith will ever collaborate with Square Enix to revive the original masterpiece remains one of the industry’s most tantalizing mysteries.
Related: The original Xenogears translator recently shared the challenges of working on the complex script, noting, “At the time, I was a Jehovah’s Witness,” which added a unique layer of difficulty to a game famously centered on themes of deicide and religion.
Source: gamesradar.com


