The third episode of survive ’em up The Long Dark’s story mode Wintermute is not going to arrive in December as planned, builders Hinterland have introduced, although the revamped ‘Redux’ variations of the primary two ought to hit subsequent month. The cause for the delay is sweet information, actually: they’ve picked up new staff members and a 36-camera movement seize setup from recently-closed studio Capcom Vancouver and wish to put them to good use on episode 3. If I acquired a elaborate toy like that, I’d additionally in all probability put numerous issues off whereas I performed with it.
Two new animators, two new programmers, a brand new UI and visible results artist, and a brand new tester have joined Hinterland within the final month (not all from Capcom Vancity), game director Raphael van Lierop stated in yesterday’s announcement.
“Suddenly having access to all this new development talent and the motion-capture gear makes a huge difference to what we can accomplish in Episode Three,” he defined. “I’ve decided that I’d like to be able to use these new resources — along with the new motion capture equipment — to add more content and polish to Episode Three.”
That’s precisely what I might do too, as soon as I acquired bored of motion-capturing foolish dances for the game’s bears. Three weeks, tops.
While episode Three gained’t make December, an enormous replace continues to be due then. The sandbox Survival Mode is getting up to date with a brand new hat, tweaks, fixes, and different bits and items. And these Redux variations of the primary two episodes, introduced again in February, are nonetheless on for December.
“While the high-level narrative of these episodes remains the same, the details and the implementation of the missions and narrative content is significantly different from what you played last year,” van Lierop defined. “Everything has been re-written, re-recorded, and re-animated. There are also new mission beats that didn’t exist before, things that flesh out the experience and story of Wintermute.”
Episode Three is being constructed alongside related traces to those rebuilds, in order that they’ll be a style of what’s to return too. Our former Pip (oh Pip, I miss you Pip) actually didn’t just like the tedious fetch quests and tutorials in her The Long Dark episode 2 review so it’ll be fascinating to see how a lot modifications.
In-progress story saves shall be wiped when the Reduxes launch, thoughts, so both end up now or put together to begin over.