An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed Crasher’s contract objective pointing to the wrong map
- Fixed the Escape Hell contract objective not triggering on some maps
- Fixed a materials problem with the More Gun Marshal
- Fixed a materials problem with the Ghoul Blaster war paint
- Fixed overlapping character audio during some of the new taunts
- Updated ctf_crasher
- Fixed some instances of the announcer being interrupted by casual mode lines
- Cleaned up some logic safeguards that have proven unnecessary post-release
- Fixed giant deaths despawning pumpkin bombs
- Fixed nag lines not properly disabling on first flag pickup
- Extended non-buildable area around flag to prevent blocking giants
- Updated koth_sawmill_event
- Fixed a bug where players could be stuck with low-gravity
- Fixed a bug where players could hit their head on the kill trigger for catapulted enemies appearing from the underworlds deathpit