Team Fortress 2 Update from August 14, 2025

Team Fortress 2 Update from August 14, 2025

An update for Team Fortress 2 is now live and will install automatically the next time you restart the game. Key improvements include:

  • Introduced “No Bullets” visual variants for the Tsar Platinum, Siberian Sweater, Heavy Metal and Bigger Mann on Campus.
  • Refined the Tsar Platinum to eliminate clipping issues when using the “No Bullets” appearance.
  • Added and refreshed several tournament medals.
  • pl_citadel adjustments:
    • Further fine-tuned payload collision behavior.
    • Modified cover placement near the first checkpoint gate.
    • Reduced instances of the drawbridge crushing players during deployment.
    • Corrected projectile collisions with func_brush bounding boxes.
    • Patched exploit that allowed buildings to spawn beneath the terrain.
    • Fixed loophole enabling BLU players to enter the RED spawn area.
    • Enhanced navmesh (community contribution by Koi).
    • Applied various visual fixes and polish.
    • Adjusted clipping regions for better consistency.
  • cp_gravelpit_snowy updates:
    • Enabled radial fog effects.
    • Repositioned weather particles for improved atmosphere.
    • Tweaked holiday event triggers.
    • Eliminated displacement seam artifacts.
    • Fixed footstep audio on clipped brushes.
  • pl_aquarius enhancements:
    • Resolved underwater speed-boost conflicts with various item effects.
    • Fixed scenarios where players could become stuck in payload lifts.
    • Corrected a rare issue where Megalodon could consume the payload without the final point capping (thanks, Chaos!).
    • Reworked the catwalk above point A to improve flow and navigation.
    • Reduced full ammo supply at point B from large to medium.
    • Slightly raised the rubber catwalk above the C-lift.
    • Sealed off the dead-end cubby near point C.
    • Added a short barrier and eased the pipe jump on the D-shortcut platform.

Source

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