According to Bloomberg’s Jason Schreier, Sony’s aggressive push into the PC market has failed to yield the significant financial returns the company originally anticipated.
Renowned journalist Jason Schreier suggests that Sony Interactive Entertainment may be fundamentally reassessing its PC distribution strategy. Moving forward, the company might pivot toward releasing only live-service titles on the platform, while keeping its prestigious, narrative-driven single-player exclusives strictly tethered to PlayStation consoles.
In recent years, Sony has consistently ported its flagship franchises—ranging from The Last of Us and Marvel’s Spider-Man to Horizon and God of War—to PC. However, during a recent episode of the Triple Click podcast, Schreier indicated that this trend of expansion may be reaching a turning point.
He noted that while Sony intends to maintain a PC presence for its multiplayer service games, it is “stepping back” from the practice of porting its major solo adventures. As a case in point, Schreier highlighted the upcoming Marvel’s Wolverine, which is scheduled for release on September 15, 2026. Currently, the title is being developed exclusively for the PlayStation 5, with no PC version even under discussion.
Schreier went as far as to suggest that the game might never arrive on PC at all. Even if a port is eventually greenlit, he believes it would be significantly delayed to ensure the project remains synonymous with the PlayStation ecosystem for as long as possible.
A retreat from its PC expansion efforts would mark a dramatic strategic reversal for Sony. Nonetheless, Schreier remains skeptical that such a shift would cause the company any real distress. By his estimation, the revenue generated from PC ports was never substantial enough for a withdrawal from the platform to represent a major blow to Sony’s finances.
Source: iXBT.games
