As the definitive powerhouse of the current console generation, the PlayStation 5 Pro continues to redefine graphical benchmarks. Today, Sony revealed an impressive catalog of recent hits optimized to leverage the hardware’s sophisticated processing suite. These titles utilize the latest iteration of PlayStation Spectral Super Resolution (PSSR)—an AI-driven upscaling technology that meticulously analyzes frame-by-frame pixel data to produce stunningly sharp fidelity. While this enhanced version of PSSR made its debut alongside Resident Evil Requiem last month, it is now being deployed across eleven additional blockbuster experiences.
The demonstration above, originally featured on the PlayStation Blog, showcases the subtle yet significant visual enhancements provided by the update. High-resolution displays are recommended to fully appreciate the improved clarity.
In a detailed update, Sid Shuman, Senior Director of Content Communications at Sony Interactive Entertainment, emphasized the impact of this technological leap. “With this latest evolution, image reconstruction is more precise, motion stability is improved, and developers have greater flexibility to balance performance and fidelity on PS5 Pro,” Shuman noted. The announcement included insights from various development teams along with side-by-side comparisons demonstrating the uplift in visual quality.
The roster of games receiving the PSSR upgrade today is extensive, featuring high-profile titles such as:
- Silent Hill f
- Silent Hill 2 (2024)
- Dragon Age: The Veilguard
- Control
- Alan Wake 2
- Senua’s Saga: Hellblade II
- Final Fantasy VII Rebirth
- Rise of the Ronin
- Nioh 3
- Monster Hunter Wilds
- Dragon’s Dogma 2
This technical enhancement is bundled with the newest PS5 system software update, which began its global rollout this morning. Looking ahead, both Assassin’s Creed Shadows and Cyberpunk 2077 are slated to receive dedicated PSSR patches in the near future. Furthermore, Crimson Desert is set to launch with native support for the upgraded feature when it arrives this Thursday, March 19.
Beyond these specifically optimized titles, Sony confirmed that users can experiment with the technology across their entire software library. By navigating to the “Screen and Video” section within the console settings, players can manually toggle the feature for unsupported games, though the visual results may vary depending on the title’s original architecture.

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