Russia’s “Sparta 2035” tactic is being revised — adversaries have become smarter and balance has improved
Developers have begun addressing a range of issues.
The full release of the turn-based tactics game “Sparta 2035” (Sparta 2035) was launched recently. Players have started sharing feedback and reporting various bugs.
The team has released the first hotfixes intended to resolve discovered save-related problems.
Some of the changes and improvements:
· Enemy and ally AI updated — opponents now behave more intelligently;
· Rapid adjustments to the economic model — progression has been made slightly easier;
· Enemy squad sizes reduced in early-stage faction missions;
· The “Big Game” mission has been rebalanced;
· Late-game story missions rebalanced;
· Internal difficulty settings tweaked for certain story missions.
· Fixed map edge lighting artifact;
· Restored missing images in drone cards;
· Replaced several equipment renderings;
· Fixed incorrect loading of some cutscenes and added autosaves before them;
· Resolved cases where pre-mission briefings failed to load correctly;
· Fixed instances where old save files prevented the game from launching;
· Corrected monitor resolution detection.
Source: iXBT.games

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