Resident Evil Requiem Showcases PSSR 2.0 on PS5 Pro? A Game with a New Level of Quality
Capcom may have tapped into the untapped potential of the PS5 Pro. According to a technical breakdown by Digital Foundry, the enhancements go far beyond a simple resolution bump.
Experts are describing the PS5 Pro iteration as a “genuine showcase for the hardware’s capabilities.” This version alone features a comprehensive ray-tracing suite—encompassing both reflections and RTGI—which drastically elevates the game’s lighting and atmosphere. Furthermore, the implementation of “stellar” temporal upscaling results in a visual output that appears “remarkably close to native 4K.” While the base PS5 and Xbox Series X versions still target 60 FPS, they offer a noticeably less defined image in comparison.
Digital Foundry emphasizes that the upscaling solution on the PS5 Pro sets it apart from standard console methods. They have hailed it as the “cleanest presentation” ever seen for an RE Engine title on consoles, representing a landmark for image reconstruction on Sony’s mid-gen refresh. Additionally, the Pro model gains a dedicated 120 FPS mode (without ray tracing) that fully supports VRR for a smoother experience.
Analysts point to an “exceptionally sophisticated” scaling process, hinting at a “potential surprise” under the hood. The gaming community is buzzing with speculation that this title might be the first to utilize PSSR 2.0, Sony’s next-generation reconstruction technology. While official confirmation is still pending, the sheer quality of the reconstructed visuals gives significant weight to these theories.
Source: iXBT.games

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