Resident Evil Requiem has issues on PC: players link micro-stuttering to the protection system
It appears the latest installment in the franchise is set to inherit some of its predecessor’s most persistent technical hurdles.
While Resident Evil Requiem is officially slated for a February 27 launch, early access has already allowed some players to put the title through its paces on both PC and consoles.
A reviewer from PC Gamer expressed overall satisfaction with the game’s optimization, yet highlighted several recurring technical quirks affecting the PC build.
Specifically, the experience can be marred by intermittent micro-stuttering triggered by certain in-game actions:
These reports echo the backlash Resident Evil Village faced several years ago. At that time, performance issues were famously “resolved” in cracked versions of the game, which ran smoothly without the official release’s hitches. This has reignited the theory that such performance dips are a direct byproduct of aggressive anti-tamper measures, specifically the combination of Denuvo and Capcom’s proprietary DRM.
Source: iXBT.games
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